spriteface → objectface, consistent with the other script commands

This commit is contained in:
Rangi
2018-02-02 21:50:43 -05:00
parent aa8db1632c
commit c834bdadf2
80 changed files with 323 additions and 323 deletions

View File

@@ -23,7 +23,7 @@ RadioTower5F_MapScripts:
end
FakeDirectorScript:
spriteface RADIOTOWER5F_DIRECTOR, UP
objectface RADIOTOWER5F_DIRECTOR, UP
showemote EMOTE_SHOCK, RADIOTOWER5F_DIRECTOR, 15
opentext
writetext FakeDirectorTextBefore1
@@ -79,7 +79,7 @@ TrainerExecutivef1:
RadioTower5FRocketBossScene:
applymovement PLAYER, MovementData_0x60125
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface RADIOTOWER5F_ROCKET, RIGHT
objectface RADIOTOWER5F_ROCKET, RIGHT
opentext
writetext RadioTower5FRocketBossBeforeText
waitbutton
@@ -116,7 +116,7 @@ RadioTower5FRocketBossScene:
moveobject RADIOTOWER5F_DIRECTOR, 12, 0
appear RADIOTOWER5F_DIRECTOR
applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksIn
spriteface PLAYER, RIGHT
objectface PLAYER, RIGHT
opentext
writetext RadioTower5FDirectorThankYouText
buttonsound