spriteface → objectface, consistent with the other script commands

This commit is contained in:
Rangi
2018-02-02 21:50:43 -05:00
parent aa8db1632c
commit c834bdadf2
80 changed files with 323 additions and 323 deletions

View File

@@ -43,7 +43,7 @@ SailorScript_0x74dc4:
writetext UnknownText_0x74f06
waitbutton
closetext
spriteface VERMILIONPORT_SAILOR1, DOWN
objectface VERMILIONPORT_SAILOR1, DOWN
pause 10
playsound SFX_EXIT_BUILDING
disappear VERMILIONPORT_SAILOR1
@@ -77,12 +77,12 @@ UnknownScript_0x74e1a:
end
UnknownScript_0x74e20:
spriteface VERMILIONPORT_SAILOR2, RIGHT
objectface VERMILIONPORT_SAILOR2, RIGHT
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iftrue UnknownScript_0x74e86
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
iftrue UnknownScript_0x74e86
spriteface PLAYER, LEFT
objectface PLAYER, LEFT
opentext
checkcode VAR_WEEKDAY
ifequal MONDAY, UnknownScript_0x74e72