spriteface → objectface, consistent with the other script commands
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@@ -43,7 +43,7 @@ SailorScript_0x74dc4:
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writetext UnknownText_0x74f06
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waitbutton
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closetext
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spriteface VERMILIONPORT_SAILOR1, DOWN
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objectface VERMILIONPORT_SAILOR1, DOWN
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pause 10
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playsound SFX_EXIT_BUILDING
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disappear VERMILIONPORT_SAILOR1
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@@ -77,12 +77,12 @@ UnknownScript_0x74e1a:
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end
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UnknownScript_0x74e20:
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spriteface VERMILIONPORT_SAILOR2, RIGHT
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objectface VERMILIONPORT_SAILOR2, RIGHT
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checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
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iftrue UnknownScript_0x74e86
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checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
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iftrue UnknownScript_0x74e86
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spriteface PLAYER, LEFT
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objectface PLAYER, LEFT
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opentext
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checkcode VAR_WEEKDAY
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ifequal MONDAY, UnknownScript_0x74e72
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