spriteface → objectface, consistent with the other script commands
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@@ -51,19 +51,19 @@ WiseTriosRoomSage3Script:
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jumptextfaceplayer WiseTriosRoomSage3Text
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UnknownScript_0x985a3:
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spriteface WISETRIOSROOM_SAGE3, UP
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spriteface PLAYER, DOWN
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objectface WISETRIOSROOM_SAGE3, UP
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objectface PLAYER, DOWN
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showemote EMOTE_SHOCK, WISETRIOSROOM_SAGE3, 20
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follow PLAYER, WISETRIOSROOM_SAGE3
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applymovement PLAYER, MovementData_0x98622
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stopfollow
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spriteface PLAYER, RIGHT
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objectface PLAYER, RIGHT
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opentext
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writetext UnknownText_0x98712
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waitbutton
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closetext
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applymovement WISETRIOSROOM_SAGE3, MovementData_0x98625
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spriteface WISETRIOSROOM_SAGE3, LEFT
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objectface WISETRIOSROOM_SAGE3, LEFT
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end
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TrainerSageGaku:
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@@ -101,7 +101,7 @@ TrainerSageKoji:
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waitbutton
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closetext
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applymovement WISETRIOSROOM_SAGE6, MovementData_0x98628
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spriteface WISETRIOSROOM_SAGE6, UP
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objectface WISETRIOSROOM_SAGE6, UP
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setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
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setscene SCENE_FINISHED
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end
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