Identify more uses of wBuffer1-6
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@@ -5358,7 +5358,7 @@ MoveSelectionScreen:
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hlcoord 6, 17 - NUM_MOVES - 4
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.got_start_coord
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ld a, SCREEN_WIDTH
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ld [wBuffer1], a
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ld [wListMovesLineSpacing], a
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predef ListMoves
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ld b, 5
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@@ -6334,8 +6334,7 @@ LoadEnemyMon:
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ld [hli], a
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ld [hli], a
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ld [hl], a
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; Make sure the predef knows this isn't a partymon
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ld [wEvolutionOldSpecies], a
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ld [wSkipMovesBeforeLevelUp], a
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; Fill moves based on level
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predef FillMoves
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@@ -7616,9 +7615,10 @@ SendOutMonText:
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and a
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jr z, .not_linked
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ld hl, GoMonText ; If we're in a LinkBattle print just "Go <PlayerMon>"
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ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set
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; If we're in a LinkBattle print just "Go <PlayerMon>"
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; unless DoBattle already set [wBattleHasJustStarted]
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ld hl, GoMonText
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ld a, [wBattleHasJustStarted]
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and a
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jr nz, .skip_to_textbox
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