Movement etc.
This commit is contained in:
@@ -49,7 +49,7 @@ sprite_movement_data: macro
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; 4357
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Function4357:: ; 4357
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DeleteMapObject:: ; 4357
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push bc
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ld hl, OBJECT_MAP_OBJECT_INDEX
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add hl, bc
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@@ -76,14 +76,14 @@ Function4357:: ; 4357
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; 437b
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Function437b: ; 437b
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call Function4386
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call .CheckObjectStillVisible
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ret c
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call Function43f3
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call Function4427
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ret
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; 4386
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Function4386: ; 4386
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.CheckObjectStillVisible: ; 4386
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ld hl, OBJECT_FLAGS2
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add hl, bc
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res 6, [hl]
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@@ -143,7 +143,7 @@ Function4386: ; 4386
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add hl, bc
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bit 1, [hl]
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jr nz, .yes2
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call Function4357
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call DeleteMapObject
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scf
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ret
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@@ -167,26 +167,26 @@ Function43f3: ; 43f3
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bit 5, [hl]
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jr nz, .bit5
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cp STEP_TYPE_STANDING
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cp STEP_TYPE_SLEEP
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jr z, .one
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jr .ok
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.zero
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call Function47bc
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call ObjectMovementReset
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ld hl, OBJECT_FLAGS2
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add hl, bc
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bit 5, [hl]
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jr nz, .bit5
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.one
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call Function47dd
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call MapObjectMovementPattern
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld a, [hl]
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and a
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ret z
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cp STEP_TYPE_STANDING
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cp STEP_TYPE_SLEEP
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ret z
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.ok
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@@ -553,7 +553,7 @@ Function45ed: ; 45ed
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ret
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; 4600
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Function4600: ; 4600
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CopyNextCoordsTileToStandingCoordsTile: ; 4600
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ld hl, OBJECT_NEXT_MAP_X
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add hl, bc
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@@ -604,7 +604,7 @@ Function462a: ; 462a
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ret
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; 463f
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Function463f: ; 463f
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UpdateTallGrassFlags: ; 463f
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ld hl, OBJECT_FLAGS2
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add hl, bc
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bit 3, [hl] ; is current tile grass?
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@@ -651,7 +651,7 @@ UselessAndA: ; 4679
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ret
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; 467b
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Function467b: ; 467b
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EndSpriteMovement: ; 467b
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xor a
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ld hl, OBJECT_STEP_FRAME
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add hl, bc
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@@ -668,7 +668,7 @@ endr
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ret
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; 4690
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Function4690: ; 4690
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InitStep: ; 4690
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ld hl, OBJECT_DIRECTION_WALKING
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add hl, bc
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ld [hl], a
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@@ -676,7 +676,6 @@ Function4690: ; 4690
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add hl, bc
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bit FIXED_FACING, [hl]
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jr nz, GetNextTile
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rept 2
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add a
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endr
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@@ -684,7 +683,6 @@ endr
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ld hl, OBJECT_FACING
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add hl, bc
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ld [hl], a
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GetNextTile: ; 46a6
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call GetStepVector
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@@ -794,7 +792,7 @@ GetStepVectorSign: ; 4730
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ret ; 129 - 255
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; 4738
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Function4738: ; 4738
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UpdatePlayerStep: ; 4738
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ld hl, OBJECT_DIRECTION_WALKING
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add hl, bc
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ld a, [hl]
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@@ -913,7 +911,7 @@ SetValueObjectStructField28: ; 47b6
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ret
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; 47bc
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Function47bc: ; 47bc
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ObjectMovementReset: ; 47bc
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ld hl, OBJECT_NEXT_MAP_X
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add hl, bc
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ld d, [hl]
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@@ -926,15 +924,15 @@ Function47bc: ; 47bc
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld [hl], a
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call Function4600
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call Function467b
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call CopyNextCoordsTileToStandingCoordsTile
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call EndSpriteMovement
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_STANDING
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ld [hl], STEP_TYPE_SLEEP
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ret
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; 47dd
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Function47dd: ; 47dd
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MapObjectMovementPattern: ; 47dd
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call ClearObjectStructField28
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call GetSpriteMovementFunction
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ld a, [hl]
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@@ -944,34 +942,35 @@ Function47dd: ; 47dd
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; 47e9
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.Pointers ; 47e9
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dw .Null_00 ; 00
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dw .RandomWalkY ; 01
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dw .RandomWalkX ; 02
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dw .RandomWalkXY ; 03
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dw .RandomSpin1 ; 04
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dw .RandomSpin2 ; 05
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dw .Standing ; 06
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dw .ObeyDPad ; 07
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dw .Movement08 ; 08
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dw .Movement09 ; 09
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dw .Movement0a ; 0a
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dw .Movement0b ; 0b
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dw .Movement0c ; 0c
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dw .Movement0d ; 0d
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dw .Movement0e ; 0e
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dw .Follow ; 0f
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dw .Script ; 10
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dw .Strength ; 11
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dw .FollowNotExact ; 12
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dw .MovementShadow ; 13
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dw .MovementEmote ; 14
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dw .MovementBigStanding ; 15
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dw .MovementBouncing ; 16
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dw .MovementScreenShake ; 17
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dw .MovementSpinClockwise ; 18
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dw .MovementSpinCounterclockwise ; 19
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dw .MovementBoulderDust ; 1a
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dw .MovementShakingGrass ; 1b
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jumptable_start
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jumptable .Null_00 ; 00
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jumptable .RandomWalkY ; 01
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jumptable .RandomWalkX ; 02
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jumptable .RandomWalkXY ; 03
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jumptable .RandomSpin1 ; 04
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jumptable .RandomSpin2 ; 05
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jumptable .Standing ; 06
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jumptable .ObeyDPad ; 07
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jumptable .Movement08 ; 08
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jumptable .Movement09 ; 09
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jumptable .Movement0a ; 0a
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jumptable .Movement0b ; 0b
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jumptable .Movement0c ; 0c
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jumptable .Movement0d ; 0d
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jumptable .Movement0e ; 0e
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jumptable .Follow ; 0f
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jumptable .Script ; 10
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jumptable .Strength ; 11
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jumptable .FollowNotExact ; 12
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jumptable .MovementShadow ; 13
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jumptable .MovementEmote ; 14
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jumptable .MovementBigStanding ; 15
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jumptable .MovementBouncing ; 16
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jumptable .MovementScreenShake ; 17
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jumptable .MovementSpinClockwise ; 18
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jumptable .MovementSpinCounterclockwise ; 19
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jumptable .MovementBoulderDust ; 1a
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jumptable .MovementShakingGrass ; 1b
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; 4821
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.Null_00: ; 4821
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@@ -1030,7 +1029,7 @@ Function47dd: ; 47dd
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.Standing: ; 4869
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call Function462a
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call Function467b
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call EndSpriteMovement
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STAND
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@@ -1110,14 +1109,14 @@ Function47dd: ; 47dd
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ld a, [hl]
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and %00000011
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or 0
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call Function4690
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call InitStep
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call Function6ec1
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jr c, .ok2
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ld de, SFX_STRENGTH
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call PlaySFX
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call SpawnStrengthBoulderDust
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call Function463f
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call UpdateTallGrassFlags
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_0F
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@@ -1211,7 +1210,7 @@ Function47dd: ; 47dd
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; 4958
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.MovementBigStanding: ; 4958
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call Function467b
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call EndSpriteMovement
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ld hl, OBJECT_DIRECTION_WALKING
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add hl, bc
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ld [hl], STANDING
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@@ -1225,7 +1224,7 @@ Function47dd: ; 47dd
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; 496e
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.MovementBouncing: ; 496e
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call Function467b
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call EndSpriteMovement
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ld hl, OBJECT_DIRECTION_WALKING
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add hl, bc
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ld [hl], STANDING
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@@ -1253,7 +1252,7 @@ Function47dd: ; 47dd
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; 4996
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.MovementSpinInit: ; 4996
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call Function467b
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call EndSpriteMovement
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call IncrementObjectMovementByteIndex
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.MovementSpinRepeat: ; 499c
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ld hl, OBJECT_ACTION
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@@ -1329,12 +1328,12 @@ Function47dd: ; 47dd
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add hl, de
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ld a, [hl]
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and 3
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ld d, $e
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ld d, 1 * 8 + 6
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cp DOWN
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jr z, .ok_13
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cp UP
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jr z, .ok_13
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ld d, $c
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ld d, 1 * 8 + 4
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.ok_13
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ld hl, OBJECT_SPRITE_Y_OFFSET
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@@ -1345,12 +1344,12 @@ Function47dd: ; 47dd
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ld [hl], 0
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_13
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ld [hl], STEP_TYPE_TRACKING_OBJECT
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ret
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; 4a21
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.MovementEmote: ; 4a21
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call Function467b
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call EndSpriteMovement
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call ._MovementShadow_Grass_Emote_BoulderDust
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ld hl, OBJECT_ACTION
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add hl, bc
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@@ -1360,18 +1359,18 @@ Function47dd: ; 47dd
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ld [hl], 0
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ld hl, OBJECT_SPRITE_Y_OFFSET
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add hl, bc
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ld [hl], -$10
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ld [hl], -2 * 8
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ld hl, OBJECT_SPRITE_X_OFFSET
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add hl, bc
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ld [hl], 0
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_13
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ld [hl], STEP_TYPE_TRACKING_OBJECT
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ret
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; 4a46
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.MovementBoulderDust: ; 4a46
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call Function467b
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call EndSpriteMovement
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call ._MovementShadow_Grass_Emote_BoulderDust
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ld hl, OBJECT_ACTION
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add hl, bc
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@@ -1405,7 +1404,7 @@ endr
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ld [hl], e
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_13
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ld [hl], STEP_TYPE_TRACKING_OBJECT
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ret
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; 4a81
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@@ -1418,7 +1417,7 @@ endr
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; 4a89
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.MovementShakingGrass: ; 4a89
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call Function467b
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call EndSpriteMovement
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call ._MovementShadow_Grass_Emote_BoulderDust
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ld hl, OBJECT_ACTION
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add hl, bc
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@@ -1432,7 +1431,7 @@ endr
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ld [hl], a
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_13
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ld [hl], STEP_TYPE_TRACKING_OBJECT
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ret
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; 4aa8
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@@ -1454,7 +1453,7 @@ endr
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; 4abc
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.MovementScreenShake: ; 4abc
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call Function467b
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call EndSpriteMovement
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_00
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@@ -1493,11 +1492,11 @@ endr
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; 4af0
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.RandomWalkContinue: ; 4af0
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call Function4690
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call InitStep
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call Function6ec1 ; check whether the object can move in that direction
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jr c, .NewDuration
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call Function463f
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call UpdateTallGrassFlags
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], PERSON_ACTION_STEP
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@@ -1519,7 +1518,7 @@ endr
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ret
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.NewDuration: ; 4b17
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call Function467b
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call EndSpriteMovement
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call Function462a
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RandomStepDuration_Slow: ; 4b1d
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call Random
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@@ -1550,32 +1549,33 @@ SetRandomStepDuration: ; 4b2d
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Pointers4b45: ; 4b45
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; These pointers use OBJECT_STEP_TYPE. See constants/sprite_constants.asm
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dw Function47bc ; 00
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dw Function47dd ; 01
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dw Function4e2b ; 02 npc walk
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dw Function4ddd ; 03
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dw Function4e21 ; 04
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dw Function4e0c ; 05
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dw Function4e56 ; 06 player walk
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dw Function4e47 ; 07
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dw Function4b86 ; 08 npc jump step
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dw Function4bbf ; 09 player jump step
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dw Function4e83 ; 0a half step
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dw Function4dff ; 0b
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dw Function4c18 ; 0c teleport from
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dw Function4c89 ; 0d teleport to
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dw Function4d14 ; 0e skyfall
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dw Function4ecd ; 0f
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dw Function4d7e ; 10
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dw Function4daf ; 11
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dw Function4dc8 ; 12
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dw Function4f04 ; 13
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dw Function4f33 ; 14
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dw Function4f33 ; 15
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dw Function4f77 ; 16
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dw Function4f7a ; 17
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dw Function4df0 ; 18
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dw Function4f83 ; 19
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jumptable_start
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jumptable ObjectMovementReset ; 00
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jumptable MapObjectMovementPattern ; 01
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jumptable NPCStep ; 02 npc walk
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jumptable Function4ddd ; 03
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jumptable Function4e21 ; 04
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jumptable Function4e0c ; 05
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jumptable PlayerStep ; 06 player walk
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jumptable Function4e47 ; 07
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jumptable NPCJump ; 08 npc jump step
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jumptable PlayerJump ; 09 player jump step
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jumptable PlayerOrNPCHalfStep ; 0a half step
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jumptable Function4dff ; 0b
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jumptable TeleportFrom ; 0c teleport from
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jumptable TeleportTo ; 0d teleport to
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jumptable Skyfall ; 0e skyfall
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jumptable Function4ecd ; 0f
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jumptable GotBiteStep ; 10
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jumptable RockSmashStep ; 11
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jumptable ReturnDigStep ; 12
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jumptable Function4f04 ; 13
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jumptable Function4f33 ; 14
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jumptable Function4f33 ; 15
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jumptable Function4f77 ; 16
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jumptable Function4f7a ; 17
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jumptable Function4df0 ; 18
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jumptable SkyfallTop ; 19
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; 4b79
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Function4b79: ; 4b79
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@@ -1585,11 +1585,11 @@ Function4b79: ; 4b79
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ret nz
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_STANDING
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ld [hl], STEP_TYPE_SLEEP
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ret
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; 4b86
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Function4b86: ; 4b86
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NPCJump: ; 4b86
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call Object28AnonymousJumptable
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; anonymous jumptable
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dw Function4b8d
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@@ -1603,7 +1603,7 @@ Function4b8d: ; 4b8d
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add hl, bc
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dec [hl]
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ret nz
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call Function4600
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call CopyNextCoordsTileToStandingCoordsTile
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call GetNextTile
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ld hl, OBJECT_FLAGS2
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add hl, bc
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@@ -1619,34 +1619,34 @@ Function4ba9: ; 4ba9
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add hl, bc
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dec [hl]
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ret nz
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call Function4600
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call CopyNextCoordsTileToStandingCoordsTile
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_STANDING
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ld [hl], STEP_TYPE_SLEEP
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ret
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; 4bbf
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Function4bbf: ; 4bbf
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PlayerJump: ; 4bbf
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call Object28AnonymousJumptable
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; anonymous jumptable
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dw Function4bca
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dw Function4bd2
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dw Function4bf2
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dw Function4bfd
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dw .initjump
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dw .stepjump
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dw .initland
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dw .stepland
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; 4bca
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Function4bca: ; 4bca
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.initjump: ; 4bca
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ld hl, wPlayerStepFlags
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set 7, [hl]
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call IncrementObjectStructField28
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Function4bd2: ; 4bd2
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.stepjump: ; 4bd2
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call UpdateJumpPosition
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call Function4738
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call UpdatePlayerStep
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ld hl, OBJECT_STEP_DURATION
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add hl, bc
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dec [hl]
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ret nz
|
||||
call Function4600
|
||||
call CopyNextCoordsTileToStandingCoordsTile
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
res 3, [hl]
|
||||
@@ -1657,28 +1657,28 @@ Function4bd2: ; 4bd2
|
||||
ret
|
||||
; 4bf2
|
||||
|
||||
Function4bf2: ; 4bf2
|
||||
.initland: ; 4bf2
|
||||
call GetNextTile
|
||||
ld hl, wPlayerStepFlags
|
||||
set 7, [hl]
|
||||
call IncrementObjectStructField28
|
||||
Function4bfd: ; 4bfd
|
||||
.stepland: ; 4bfd
|
||||
call UpdateJumpPosition
|
||||
call Function4738
|
||||
call UpdatePlayerStep
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
ld hl, wPlayerStepFlags
|
||||
set 6, [hl]
|
||||
call Function4600
|
||||
call CopyNextCoordsTileToStandingCoordsTile
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4c18
|
||||
|
||||
Function4c18: ; 4c18
|
||||
TeleportFrom: ; 4c18
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4c23
|
||||
@@ -1745,11 +1745,11 @@ Function4c5d: ; 4c5d
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4c89
|
||||
|
||||
Function4c89: ; 4c89
|
||||
TeleportTo: ; 4c89
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4c9a
|
||||
@@ -1837,11 +1837,11 @@ Function4d01: ; 4d01
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4d14
|
||||
|
||||
Function4d14: ; 4d14
|
||||
Skyfall: ; 4d14
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4d1f
|
||||
@@ -1902,11 +1902,11 @@ Function4d6b: ; 4d6b
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4d7e
|
||||
|
||||
Function4d7e: ; 4d7e
|
||||
GotBiteStep: ; 4d7e
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4d85
|
||||
@@ -1936,11 +1936,11 @@ Function4d94: ; 4d94
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4daf
|
||||
|
||||
Function4daf: ; 4daf
|
||||
RockSmashStep: ; 4daf
|
||||
call Function4db5
|
||||
jp Function4b79
|
||||
; 4db5
|
||||
@@ -1961,7 +1961,7 @@ Function4db5: ; 4db5
|
||||
ret
|
||||
; 4dc8
|
||||
|
||||
Function4dc8: ; 4dc8
|
||||
ReturnDigStep: ; 4dc8
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@@ -1987,7 +1987,7 @@ Function4ddd: ; 4ddd
|
||||
ret nz
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4df0
|
||||
|
||||
@@ -1999,7 +1999,7 @@ Function4df0: ; 4df0
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
jp Function4357
|
||||
jp DeleteMapObject
|
||||
; 4dff
|
||||
|
||||
Function4dff: ; 4dff
|
||||
@@ -2009,7 +2009,7 @@ Function4dff: ; 4dff
|
||||
ret nz
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4e0c
|
||||
|
||||
@@ -2028,27 +2028,27 @@ Function4e13: ; 4e13
|
||||
ld [hl], a
|
||||
call IncrementObjectStructField28
|
||||
Function4e21: ; 4e21
|
||||
call Function4fb2
|
||||
call MobileFn_4fb2
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ret
|
||||
; 4e2b
|
||||
|
||||
Function4e2b: ; 4e2b
|
||||
call Function4fb2
|
||||
NPCStep: ; 4e2b
|
||||
call MobileFn_4fb2
|
||||
call AddStepVector
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
call Function4600
|
||||
call CopyNextCoordsTileToStandingCoordsTile
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4e47
|
||||
|
||||
@@ -2058,24 +2058,24 @@ Function4e47: ; 4e47
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
call Function4600
|
||||
call CopyNextCoordsTileToStandingCoordsTile
|
||||
jp RandomStepDuration_Slow
|
||||
; 4e56
|
||||
|
||||
Function4e56: ; 4e56
|
||||
PlayerStep: ; 4e56
|
||||
; AnimateStep?
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4e5d
|
||||
dw Function4e65
|
||||
dw .init
|
||||
dw .step
|
||||
; 4e5d
|
||||
|
||||
Function4e5d: ; 4e5d
|
||||
.init: ; 4e5d
|
||||
ld hl, wPlayerStepFlags
|
||||
set 7, [hl]
|
||||
call IncrementObjectStructField28
|
||||
Function4e65: ; 4e65
|
||||
call Function4738
|
||||
.step: ; 4e65
|
||||
call UpdatePlayerStep
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
@@ -2083,26 +2083,26 @@ Function4e65: ; 4e65
|
||||
|
||||
ld hl, wPlayerStepFlags
|
||||
set 6, [hl]
|
||||
call Function4600
|
||||
call CopyNextCoordsTileToStandingCoordsTile
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4e83
|
||||
|
||||
Function4e83: ; 4e83
|
||||
PlayerOrNPCHalfStep: ; 4e83
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4e8e
|
||||
dw Function4ea4
|
||||
dw Function4ead
|
||||
dw Function4ec0
|
||||
dw .init1
|
||||
dw .step1
|
||||
dw .init2
|
||||
dw .step2
|
||||
; 4e8e
|
||||
|
||||
Function4e8e: ; 4e8e
|
||||
.init1: ; 4e8e
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
@@ -2114,14 +2114,14 @@ Function4e8e: ; 4e8e
|
||||
add hl, bc
|
||||
ld [hl], 2
|
||||
call IncrementObjectStructField28
|
||||
Function4ea4: ; 4ea4
|
||||
.step1: ; 4ea4
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
call IncrementObjectStructField28
|
||||
Function4ead: ; 4ead
|
||||
ld hl, OBJECT_29
|
||||
.init2: ; 4ead
|
||||
ld hl, OBJECT_29 ; new facing
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld hl, OBJECT_FACING
|
||||
@@ -2129,16 +2129,16 @@ Function4ead: ; 4ead
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], $2
|
||||
ld [hl], 2
|
||||
call IncrementObjectStructField28
|
||||
Function4ec0: ; 4ec0
|
||||
.step2: ; 4ec0
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4ecd
|
||||
|
||||
@@ -2164,13 +2164,13 @@ Function4ecd: ; 4ecd
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
res 2, [hl]
|
||||
call Function4600
|
||||
call CopyNextCoordsTileToStandingCoordsTile
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4f04
|
||||
|
||||
@@ -2206,7 +2206,7 @@ Function4f04: ; 4f04
|
||||
ret nz
|
||||
|
||||
.nope
|
||||
jp Function4357
|
||||
jp DeleteMapObject
|
||||
; 4f33
|
||||
|
||||
Function4f33: ; 4f33
|
||||
@@ -2245,7 +2245,7 @@ Function4f43: ; 4f43
|
||||
ret
|
||||
|
||||
.ok
|
||||
call Function4357
|
||||
call DeleteMapObject
|
||||
ret
|
||||
; 4f6c
|
||||
|
||||
@@ -2267,12 +2267,12 @@ Function4f77: ; 4f77
|
||||
Function4f7a: ; 4f7a
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4f83
|
||||
dw Function4f83
|
||||
dw Function4f83
|
||||
dw SkyfallTop
|
||||
dw SkyfallTop
|
||||
dw SkyfallTop
|
||||
; 4f83
|
||||
|
||||
Function4f83: ; 4f83
|
||||
SkyfallTop: ; 4f83
|
||||
call Object28AnonymousJumptable
|
||||
; anonymous jumptable
|
||||
dw Function4f8a
|
||||
@@ -2302,15 +2302,11 @@ Function4f99: ; 4f99
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], STEP_TYPE_STANDING
|
||||
ld [hl], STEP_TYPE_SLEEP
|
||||
ret
|
||||
; 4fb2
|
||||
|
||||
Function4fb2: ; 4fb2
|
||||
ret
|
||||
; 4fb3
|
||||
|
||||
Function4fb3: ; 4fb3
|
||||
MobileFn_4fb2: mobile
|
||||
ld hl, OBJECT_29
|
||||
add hl, bc
|
||||
inc [hl]
|
||||
@@ -2839,7 +2835,7 @@ Function5688: ; 5688
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
callba Function463f ; no need to farcall
|
||||
callba UpdateTallGrassFlags ; no need to farcall
|
||||
ret
|
||||
; 56a3
|
||||
|
||||
@@ -2996,12 +2992,12 @@ Function56cd: ; 56cd
|
||||
; 576a
|
||||
|
||||
Function576a:: ; 576a
|
||||
call Function5771
|
||||
call .ResetStepVector
|
||||
call Function5781
|
||||
ret
|
||||
; 5771
|
||||
|
||||
Function5771: ; 5771
|
||||
.ResetStepVector: ; 5771
|
||||
xor a
|
||||
ld [wPlayerStepVectorX], a
|
||||
ld [wPlayerStepVectorY], a
|
||||
|
Reference in New Issue
Block a user