SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)

This commit is contained in:
Rangi
2018-01-30 22:12:53 -05:00
parent 72cdcb621c
commit cb733954c6
102 changed files with 239 additions and 239 deletions

View File

@@ -25,5 +25,5 @@ IcePathB3F_MapEvents:
db 0 ; bg events
db 2 ; object events
object_event 5, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE
object_event 5, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE
object_event 6, 6, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB3FRock, -1