SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)

This commit is contained in:
Rangi
2018-01-30 22:12:53 -05:00
parent 72cdcb621c
commit cb733954c6
102 changed files with 239 additions and 239 deletions

View File

@@ -36,5 +36,5 @@ MountMortar1FOutside_MapEvents:
bg_event 25, 22, BGEVENT_ITEM, MountMortar1FOutsideHiddenHyperPotion
db 2 ; object events
object_event 13, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortar1FOutsideEther, EVENT_MOUNT_MORTAR_1F_OUTSIDE_ETHER
object_event 31, 18, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortar1FOutsideRevive, EVENT_MOUNT_MORTAR_1F_OUTSIDE_REVIVE
object_event 13, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortar1FOutsideEther, EVENT_MOUNT_MORTAR_1F_OUTSIDE_ETHER
object_event 31, 18, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortar1FOutsideRevive, EVENT_MOUNT_MORTAR_1F_OUTSIDE_REVIVE