SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)

This commit is contained in:
Rangi
2018-01-30 22:12:53 -05:00
parent 72cdcb621c
commit cb733954c6
102 changed files with 239 additions and 239 deletions

View File

@@ -145,10 +145,10 @@ MountMortarB1F_MapEvents:
bg_event 4, 6, BGEVENT_ITEM, MountMortarB1FHiddenMaxRevive
db 7 ; object events
object_event 29, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FHyperPotion, EVENT_MOUNT_MORTAR_B1F_HYPER_POTION
object_event 4, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FCarbos, EVENT_MOUNT_MORTAR_B1F_CARBOS
object_event 29, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FHyperPotion, EVENT_MOUNT_MORTAR_B1F_HYPER_POTION
object_event 4, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FCarbos, EVENT_MOUNT_MORTAR_B1F_CARBOS
object_event 9, 10, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MountMortarB1FBoulder, -1
object_event 16, 4, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, BlackBeltScript_0x7e1f6, -1
object_event 34, 24, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FFullRestore, EVENT_MOUNT_MORTAR_B1F_FULL_RESTORE
object_event 32, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FMaxEther, EVENT_MOUNT_MORTAR_B1F_MAX_ETHER
object_event 21, 26, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FPPUp, EVENT_MOUNT_MORTAR_B1F_PP_UP
object_event 34, 24, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FFullRestore, EVENT_MOUNT_MORTAR_B1F_FULL_RESTORE
object_event 32, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FMaxEther, EVENT_MOUNT_MORTAR_B1F_MAX_ETHER
object_event 21, 26, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountMortarB1FPPUp, EVENT_MOUNT_MORTAR_B1F_PP_UP