SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)

This commit is contained in:
Rangi
2018-01-30 22:12:53 -05:00
parent 72cdcb621c
commit cb733954c6
102 changed files with 239 additions and 239 deletions

View File

@@ -168,8 +168,8 @@ Route2_MapEvents:
object_event 10, 45, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 5, TrainerBugCatcherRob, -1
object_event 6, 4, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherEd, -1
object_event 0, 40, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherDoug, -1
object_event 0, 29, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2DireHit, EVENT_ROUTE_2_DIRE_HIT
object_event 2, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2MaxPotion, EVENT_ROUTE_2_MAX_POTION
object_event 19, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2Carbos, EVENT_ROUTE_2_CARBOS
object_event 14, 50, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2Elixer, EVENT_ROUTE_2_ELIXER
object_event 10, 14, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x1ac306, -1
object_event 0, 29, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2DireHit, EVENT_ROUTE_2_DIRE_HIT
object_event 2, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2MaxPotion, EVENT_ROUTE_2_MAX_POTION
object_event 19, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2Carbos, EVENT_ROUTE_2_CARBOS
object_event 14, 50, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route2Elixer, EVENT_ROUTE_2_ELIXER
object_event 10, 14, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x1ac306, -1