SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)

This commit is contained in:
Rangi
2018-01-30 22:12:53 -05:00
parent 72cdcb621c
commit cb733954c6
102 changed files with 239 additions and 239 deletions

View File

@@ -35,6 +35,6 @@ SilverCaveRoom2_MapEvents:
bg_event 14, 31, BGEVENT_ITEM, SilverCaveRoom2HiddenMaxPotion
db 3 ; object events
object_event 24, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2Calcium, EVENT_SILVER_CAVE_ROOM_2_CALCIUM
object_event 22, 24, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2UltraBall, EVENT_SILVER_CAVE_ROOM_2_ULTRA_BALL
object_event 4, 20, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2PPUp, EVENT_SILVER_CAVE_ROOM_2_PP_UP
object_event 24, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2Calcium, EVENT_SILVER_CAVE_ROOM_2_CALCIUM
object_event 22, 24, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2UltraBall, EVENT_SILVER_CAVE_ROOM_2_ULTRA_BALL
object_event 4, 20, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2PPUp, EVENT_SILVER_CAVE_ROOM_2_PP_UP