Improve some innacurate function names, labels, and comments (#1078)

[https://github.com/pret/pokecrystal/issues/1078#issuecomment-1872396250]
This commit is contained in:
xCrystal
2024-01-07 13:27:26 +01:00
parent bd6ceec193
commit cd28c44ff3
11 changed files with 58 additions and 58 deletions

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@@ -22,8 +22,8 @@ DEF AUTO_INPUT EQU $ff
const WILDMON ; 4 const WILDMON ; 4
; wGameTimerPaused:: ; wGameTimerPaused::
DEF GAME_TIMER_PAUSED_F EQU 0 DEF GAME_TIMER_COUNTING_F EQU 0
DEF GAME_TIMER_MOBILE_F EQU 7 DEF GAME_TIMER_MOBILE_F EQU 7
; wJoypadDisable:: ; wJoypadDisable::
DEF JOYPAD_DISABLE_MON_FAINT_F EQU 6 DEF JOYPAD_DISABLE_MON_FAINT_F EQU 6

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@@ -20,7 +20,7 @@ MomTriesToBuySomething::
ret nc ret nc
ld b, BANK(.Script) ld b, BANK(.Script)
ld de, .Script ld de, .Script
farcall LoadScriptBDE farcall LoadMemScript
scf scf
ret ret

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@@ -1366,7 +1366,7 @@ RockSmashScript:
playsound SFX_STRENGTH playsound SFX_STRENGTH
earthquake 84 earthquake 84
applymovementlasttalked MovementData_RockSmash applymovementlasttalked MovementData_RockSmash
disappear -2 disappear LAST_TALKED
callasm RockMonEncounter callasm RockMonEncounter
readmem wTempWildMonSpecies readmem wTempWildMonSpecies

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@@ -462,7 +462,7 @@ FinishContinueFunction:
ld [wDontPlayMapMusicOnReload], a ld [wDontPlayMapMusicOnReload], a
ld [wLinkMode], a ld [wLinkMode], a
ld hl, wGameTimerPaused ld hl, wGameTimerPaused
set GAME_TIMER_PAUSED_F, [hl] set GAME_TIMER_COUNTING_F, [hl]
res GAME_TIMER_MOBILE_F, [hl] res GAME_TIMER_MOBILE_F, [hl]
ld hl, wEnteredMapFromContinue ld hl, wEnteredMapFromContinue
set 1, [hl] set 1, [hl]

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@@ -32,7 +32,7 @@ MainMenu:
call GetSGBLayout call GetSGBLayout
call SetDefaultBGPAndOBP call SetDefaultBGPAndOBP
ld hl, wGameTimerPaused ld hl, wGameTimerPaused
res GAME_TIMER_PAUSED_F, [hl] res GAME_TIMER_COUNTING_F, [hl]
call MainMenu_GetWhichMenu call MainMenu_GetWhichMenu
ld [wWhichIndexSet], a ld [wWhichIndexSet], a
call MainMenu_PrintCurrentTimeAndDay call MainMenu_PrintCurrentTimeAndDay

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@@ -22,76 +22,76 @@ OverworldLoop::
DisableEvents: DisableEvents:
xor a xor a
ld [wScriptFlags2], a ld [wEnabledPlayerEvents], a
ret ret
EnableEvents:: EnableEvents::
ld a, $ff ld a, $ff
ld [wScriptFlags2], a ld [wEnabledPlayerEvents], a
ret ret
CheckBit5_ScriptFlags2: CheckEnabledMapEventsBit5:
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
bit 5, [hl] bit 5, [hl]
ret ret
DisableWarpsConnxns: ; unreferenced DisableWarpsConnections: ; unreferenced
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
res 2, [hl] res 2, [hl]
ret ret
DisableCoordEvents: ; unreferenced DisableCoordEvents: ; unreferenced
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
res 1, [hl] res 1, [hl]
ret ret
DisableStepCount: ; unreferenced DisableStepCount: ; unreferenced
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
res 0, [hl] res 0, [hl]
ret ret
DisableWildEncounters: ; unreferenced DisableWildEncounters: ; unreferenced
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
res 4, [hl] res 4, [hl]
ret ret
EnableWarpsConnxns: ; unreferenced EnableWarpsConnections: ; unreferenced
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
set 2, [hl] set 2, [hl]
ret ret
EnableCoordEvents: ; unreferenced EnableCoordEvents: ; unreferenced
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
set 1, [hl] set 1, [hl]
ret ret
EnableStepCount: ; unreferenced EnableStepCount: ; unreferenced
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
set 0, [hl] set 0, [hl]
ret ret
EnableWildEncounters: EnableWildEncounters:
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
set 4, [hl] set 4, [hl]
ret ret
CheckWarpConnxnScriptFlag: CheckWarpConnectionsEnabled:
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
bit 2, [hl] bit 2, [hl]
ret ret
CheckCoordEventScriptFlag: CheckCoordEventsEnabled:
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
bit 1, [hl] bit 1, [hl]
ret ret
CheckStepCountScriptFlag: CheckStepCountEnabled:
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
bit 0, [hl] bit 0, [hl]
ret ret
CheckWildEncountersScriptFlag: CheckWildEncountersEnabled:
ld hl, wScriptFlags2 ld hl, wEnabledPlayerEvents
bit 4, [hl] bit 4, [hl]
ret ret
@@ -245,9 +245,9 @@ PlayerEvents:
and a and a
ret nz ret nz
call Dummy_CheckScriptFlags2Bit5 ; This is a waste of time call Dummy_CheckEnabledMapEventsBit5 ; This is a waste of time
call CheckTrainerBattle_GetPlayerEvent call CheckTrainerEvent
jr c, .ok jr c, .ok
call CheckTileEvent call CheckTileEvent
@@ -288,7 +288,7 @@ PlayerEvents:
scf scf
ret ret
CheckTrainerBattle_GetPlayerEvent: CheckTrainerEvent:
nop nop
nop nop
call CheckTrainerBattle call CheckTrainerBattle
@@ -305,7 +305,7 @@ CheckTrainerBattle_GetPlayerEvent:
CheckTileEvent: CheckTileEvent:
; Check for warps, coord events, or wild battles. ; Check for warps, coord events, or wild battles.
call CheckWarpConnxnScriptFlag call CheckWarpConnectionsEnabled
jr z, .connections_disabled jr z, .connections_disabled
farcall CheckMovingOffEdgeOfMap farcall CheckMovingOffEdgeOfMap
@@ -315,21 +315,21 @@ CheckTileEvent:
jr c, .warp_tile jr c, .warp_tile
.connections_disabled .connections_disabled
call CheckCoordEventScriptFlag call CheckCoordEventsEnabled
jr z, .coord_events_disabled jr z, .coord_events_disabled
call CheckCurrentMapCoordEvents call CheckCurrentMapCoordEvents
jr c, .coord_event jr c, .coord_event
.coord_events_disabled .coord_events_disabled
call CheckStepCountScriptFlag call CheckStepCountEnabled
jr z, .step_count_disabled jr z, .step_count_disabled
call CountStep call CountStep
ret c ret c
.step_count_disabled .step_count_disabled
call CheckWildEncountersScriptFlag call CheckWildEncountersEnabled
jr z, .ok jr z, .ok
call RandomEncounter call RandomEncounter
@@ -392,8 +392,8 @@ SetMinTwoStepWildEncounterCooldown:
ld [wWildEncounterCooldown], a ld [wWildEncounterCooldown], a
ret ret
Dummy_CheckScriptFlags2Bit5: Dummy_CheckEnabledMapEventsBit5:
call CheckBit5_ScriptFlags2 call CheckEnabledMapEventsBit5
ret z ret z
call SetXYCompareFlags call SetXYCompareFlags
ret ret
@@ -1059,7 +1059,7 @@ RunMemScript::
pop af pop af
ret ret
LoadScriptBDE:: LoadMemScript::
; If there's already a script here, don't overwrite. ; If there's already a script here, don't overwrite.
ld hl, wMapReentryScriptQueueFlag ld hl, wMapReentryScriptQueueFlag
ld a, [hl] ld a, [hl]
@@ -1126,7 +1126,7 @@ TryTileCollisionEvent::
.done .done
call PlayClickSFX call PlayClickSFX
ld a, $ff ld a, PLAYEREVENT_MAPSCRIPT
scf scf
ret ret

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@@ -1195,7 +1195,7 @@ Script_reloadmapafterbattle:
jr z, .done jr z, .done
ld b, BANK(Script_SpecialBillCall) ld b, BANK(Script_SpecialBillCall)
ld de, Script_SpecialBillCall ld de, Script_SpecialBillCall
farcall LoadScriptBDE farcall LoadMemScript
.done .done
jp Script_reloadmap jp Script_reloadmap
@@ -2316,12 +2316,12 @@ Script_endall:
Script_halloffame: Script_halloffame:
ld hl, wGameTimerPaused ld hl, wGameTimerPaused
res GAME_TIMER_PAUSED_F, [hl] res GAME_TIMER_COUNTING_F, [hl]
farcall StubbedTrainerRankings_HallOfFame farcall StubbedTrainerRankings_HallOfFame
farcall StubbedTrainerRankings_HallOfFame2 farcall StubbedTrainerRankings_HallOfFame2
farcall HallOfFame farcall HallOfFame
ld hl, wGameTimerPaused ld hl, wGameTimerPaused
set GAME_TIMER_PAUSED_F, [hl] set GAME_TIMER_COUNTING_F, [hl]
jr ReturnFromCredits jr ReturnFromCredits
Script_credits: Script_credits:

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@@ -33,7 +33,7 @@ GameTimer::
; Is the timer paused? ; Is the timer paused?
ld hl, wGameTimerPaused ld hl, wGameTimerPaused
bit GAME_TIMER_PAUSED_F, [hl] bit GAME_TIMER_COUNTING_F, [hl]
ret z ret z
; Is the timer already capped? ; Is the timer already capped?

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@@ -252,12 +252,12 @@ GetDestinationWarpNumber::
ld a, [wPlayerMapX] ld a, [wPlayerMapX]
sub 4 sub 4
ld d, a ld d, a
ld a, [wCurMapWarpCount] ld a, [wCurMapWarpEventCount]
and a and a
ret z ret z
ld c, a ld c, a
ld hl, wCurMapWarpsPointer ld hl, wCurMapWarpEventsPointer
ld a, [hli] ld a, [hli]
ld h, [hl] ld h, [hl]
ld l, a ld l, a
@@ -290,7 +290,7 @@ GetDestinationWarpNumber::
call .IncreaseHLTwice call .IncreaseHLTwice
ret nc ; never encountered ret nc ; never encountered
ld a, [wCurMapWarpCount] ld a, [wCurMapWarpEventCount]
inc a inc a
sub c sub c
ld c, a ld c, a
@@ -317,7 +317,7 @@ CopyWarpData::
.CopyWarpData: .CopyWarpData:
push bc push bc
ld hl, wCurMapWarpsPointer ld hl, wCurMapWarpEventsPointer
ld a, [hli] ld a, [hli]
ld h, [hl] ld h, [hl]
ld l, a ld l, a
@@ -406,7 +406,7 @@ ReadMapEvents::
ld l, a ld l, a
inc hl inc hl
inc hl inc hl
call ReadWarps call ReadWarpEvents
call ReadCoordEvents call ReadCoordEvents
call ReadBGEvents call ReadBGEvents
@@ -516,14 +516,14 @@ ReadMapCallbacks::
call AddNTimes call AddNTimes
ret ret
ReadWarps:: ReadWarpEvents::
ld a, [hli] ld a, [hli]
ld c, a ld c, a
ld [wCurMapWarpCount], a ld [wCurMapWarpEventCount], a
ld a, l ld a, l
ld [wCurMapWarpsPointer], a ld [wCurMapWarpEventsPointer], a
ld a, h ld a, h
ld [wCurMapWarpsPointer + 1], a ld [wCurMapWarpEventsPointer + 1], a
ld a, c ld a, c
and a and a
ret z ret z

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@@ -56,11 +56,11 @@ HandleStoneQueue::
ret ret
.check_on_warp .check_on_warp
ld hl, wCurMapWarpsPointer ld hl, wCurMapWarpEventsPointer
ld a, [hli] ld a, [hli]
ld h, [hl] ld h, [hl]
ld l, a ld l, a
ld a, [wCurMapWarpCount] ld a, [wCurMapWarpEventCount]
and a and a
jr z, .nope2 jr z, .nope2
@@ -94,7 +94,7 @@ HandleStoneQueue::
.found_warp .found_warp
pop af pop af
ld d, a ld d, a
ld a, [wCurMapWarpCount] ld a, [wCurMapWarpEventCount]
sub d sub d
inc a inc a
scf scf

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@@ -2807,7 +2807,7 @@ wScriptFlags::
; bit 3: run deferred script ; bit 3: run deferred script
db db
ds 1 ds 1
wScriptFlags2:: wEnabledPlayerEvents::
; bit 0: count steps ; bit 0: count steps
; bit 1: coord events ; bit 1: coord events
; bit 2: warps and connections ; bit 2: warps and connections
@@ -3179,8 +3179,8 @@ wBikeFlags::
wCurMapSceneScriptPointer:: dw wCurMapSceneScriptPointer:: dw
wCurCaller:: dw wCurCaller:: dw
wCurMapWarpCount:: db wCurMapWarpEventCount:: db
wCurMapWarpsPointer:: dw wCurMapWarpEventsPointer:: dw
wCurMapCoordEventCount:: db wCurMapCoordEventCount:: db
wCurMapCoordEventsPointer:: dw wCurMapCoordEventsPointer:: dw
wCurMapBGEventCount:: db wCurMapBGEventCount:: db