Merge pull request #354 from FredrIQ/comments
Fix a reversed label mistake and reference a major bug
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@@ -3366,8 +3366,8 @@ CheckWhetherSwitchmonIsPredetermined: ; 3d533
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ResetEnemyBattleVars: ; 3d557
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; and draw empty TextBox
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xor a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerCounterMove], a
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ld [LastEnemyCounterMove], a
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ld [LastEnemyMove], a
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ld [CurEnemyMove], a
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dec a
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@@ -3766,8 +3766,8 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
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NewEnemyMonStatus: ; 3d834
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xor a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerCounterMove], a
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ld [LastEnemyCounterMove], a
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ld [LastEnemyMove], a
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ld hl, EnemySubStatus1
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rept 4
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@@ -4217,8 +4217,8 @@ SendOutPlayerMon: ; 3db5f
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ld [CurMoveNum], a
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ld [TypeModifier], a
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ld [wPlayerMoveStruct + MOVE_ANIM], a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerCounterMove], a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerMove], a
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call CheckAmuletCoin
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call FinishBattleAnim
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@@ -4258,8 +4258,8 @@ SendOutPlayerMon: ; 3db5f
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NewBattleMonStatus: ; 3dbde
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xor a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerCounterMove], a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerMove], a
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ld hl, PlayerSubStatus1
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rept 4
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