Verify script command table sizes
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@@ -5,6 +5,7 @@ ENDM
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; BattleAnimCommands indexes (see engine/battle_anims/anim_commands.asm)
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const_def $d0
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FIRST_BATTLE_ANIM_CMD EQU const_value
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const anim_obj_command ; $d0
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anim_obj: MACRO
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