enum macros/move_anim.asm, resolve battle/anims.asm function labels
This commit is contained in:
@@ -353,54 +353,54 @@ endr
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BattleAnimCommands:: ; cc2a4 (33:42a4)
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dw BattleAnimCmd_D0
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dw BattleAnimCmd_D1
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dw BattleAnimCmd_D2
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dw BattleAnimCmd_D3
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dw BattleAnimCmd_D4
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dw BattleAnimCmd_D5
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dw BattleAnimCmd_D6
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dw BattleAnimCmd_D7
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dw BattleAnimCmd_D8
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dw BattleAnimCmd_D9
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dw BattleAnimCmd_DA
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dw BattleAnimCmd_DB
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dw BattleAnimCmd_DC
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dw BattleAnimCmd_DD
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dw BattleAnimCmd_DE
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dw BattleAnimCmd_DF
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dw BattleAnimCmd_E0
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dw BattleAnimCmd_E1
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dw BattleAnimCmd_E2
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dw BattleAnimCmd_E3
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dw BattleAnimCmd_E4
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dw BattleAnimCmd_E5
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dw BattleAnimCmd_E6
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dw BattleAnimCmd_Obj
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dw BattleAnimCmd_1GFX
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dw BattleAnimCmd_2GFX
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dw BattleAnimCmd_3GFX
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dw BattleAnimCmd_4GFX
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dw BattleAnimCmd_5GFX
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dw BattleAnimCmd_IncObj
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dw BattleAnimCmd_SetObj
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dw BattleAnimCmd_IncBGEffect
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dw BattleAnimCmd_EnemyFeetObj
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dw BattleAnimCmd_PlayerHeadObj
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dw BattleAnimCmd_CheckPokeball
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dw BattleAnimCmd_Transform
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dw BattleAnimCmd_RaiseSub
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dw BattleAnimCmd_DropSub
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dw BattleAnimCmd_ResetObp0
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dw BattleAnimCmd_Sound
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dw BattleAnimCmd_Cry
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dw BattleAnimCmd_MinimizeOpp
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dw BattleAnimCmd_OAMOn
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dw BattleAnimCmd_OAMOff
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dw BattleAnimCmd_ClearObjs
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dw BattleAnimCmd_BeatUp
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dw BattleAnimCmd_E7
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dw BattleAnimCmd_E8
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dw BattleAnimCmd_E9
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dw BattleAnimCmd_EA
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dw BattleAnimCmd_EB
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dw BattleAnimCmd_EC
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dw BattleAnimCmd_ED
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dw BattleAnimCmd_EE
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dw BattleAnimCmd_EF
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dw BattleAnimCmd_F0
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dw BattleAnimCmd_F1
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dw BattleAnimCmd_F2
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dw BattleAnimCmd_F3
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dw BattleAnimCmd_F4
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dw BattleAnimCmd_UpdateActorPic
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dw BattleAnimCmd_Minimize
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dw BattleAnimCmd_EA ; dummy
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dw BattleAnimCmd_EB ; dummy
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dw BattleAnimCmd_EC ; dummy
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dw BattleAnimCmd_ED ; dummy
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dw BattleAnimCmd_JumpAnd
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dw BattleAnimCmd_JumpUntil
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dw BattleAnimCmd_BGEffect
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dw BattleAnimCmd_BGP
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dw BattleAnimCmd_OBP0
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dw BattleAnimCmd_OBP1
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dw BattleAnimCmd_ClearSprites
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dw BattleAnimCmd_F5
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dw BattleAnimCmd_F6
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dw BattleAnimCmd_F7
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dw BattleAnimCmd_F8
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dw BattleAnimCmd_F9
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dw BattleAnimCmd_FA
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dw BattleAnimCmd_FB
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dw BattleAnimCmd_FC
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dw BattleAnimCmd_FD
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dw BattleAnimCmd_FE
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dw BattleAnimCmd_FF
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dw BattleAnimCmd_JumpIf
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dw BattleAnimCmd_SetVar
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dw BattleAnimCmd_IncVar
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dw BattleAnimCmd_JumpVar
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dw BattleAnimCmd_Jump
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dw BattleAnimCmd_Loop
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dw BattleAnimCmd_Call
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dw BattleAnimCmd_Ret
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BattleAnimCmd_EA:
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@@ -409,7 +409,7 @@ BattleAnimCmd_EC:
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BattleAnimCmd_ED: ; cc304 (33:4304)
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ret
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BattleAnimCmd_FF: ; cc305 (33:4305)
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BattleAnimCmd_Ret: ; cc305 (33:4305)
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ld hl, BattleAnimFlags
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res 1, [hl]
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ld hl, BattleAnimParent
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@@ -422,7 +422,7 @@ BattleAnimCmd_FF: ; cc305 (33:4305)
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ld [hl], d
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ret
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BattleAnimCmd_FE: ; cc317 (33:4317)
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BattleAnimCmd_Call: ; cc317 (33:4317)
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call GetBattleAnimByte
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ld e, a
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call GetBattleAnimByte
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@@ -445,7 +445,7 @@ BattleAnimCmd_FE: ; cc317 (33:4317)
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set 1, [hl]
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ret
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BattleAnimCmd_FC: ; cc339 (33:4339)
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BattleAnimCmd_Jump: ; cc339 (33:4339)
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call GetBattleAnimByte
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ld e, a
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call GetBattleAnimByte
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@@ -456,7 +456,7 @@ BattleAnimCmd_FC: ; cc339 (33:4339)
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ld [hl], d
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ret
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BattleAnimCmd_FD: ; cc348 (33:4348)
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BattleAnimCmd_Loop: ; cc348 (33:4348)
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call GetBattleAnimByte
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ld hl, BattleAnimFlags
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bit 2, [hl]
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@@ -497,7 +497,7 @@ endr
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ld [hl], e
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ret
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BattleAnimCmd_EF: ; cc383 (33:4383)
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BattleAnimCmd_JumpUntil: ; cc383 (33:4383)
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ld hl, wKickCounter
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ld a, [hl]
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and a
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@@ -527,17 +527,17 @@ endr
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ld [hl], e
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ret
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BattleAnimCmd_F9: ; cc3a6 (33:43a6)
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BattleAnimCmd_SetVar: ; cc3a6 (33:43a6)
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call GetBattleAnimByte
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ld [BattleAnimVar], a
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ret
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BattleAnimCmd_FA: ; cc3ad (33:43ad)
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BattleAnimCmd_IncVar: ; cc3ad (33:43ad)
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ld hl, BattleAnimVar
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inc [hl]
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ret
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BattleAnimCmd_FB: ; cc3b2 (33:43b2)
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BattleAnimCmd_JumpVar: ; cc3b2 (33:43b2)
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call GetBattleAnimByte
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ld hl, BattleAnimVar
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cp [hl]
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@@ -566,7 +566,7 @@ endr
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ld [hl], d
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ret
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BattleAnimCmd_F8: ; cc3d6 (33:43d6)
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BattleAnimCmd_JumpIf: ; cc3d6 (33:43d6)
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call GetBattleAnimByte
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ld hl, wKickCounter
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cp [hl]
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@@ -595,7 +595,7 @@ endr
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ld [hl], d
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ret
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BattleAnimCmd_EE: ; cc3fa (33:43fa)
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BattleAnimCmd_JumpAnd: ; cc3fa (33:43fa)
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call GetBattleAnimByte
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ld e, a
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ld a, [wKickCounter]
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@@ -624,7 +624,7 @@ endr
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ld [hl], d
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ret
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BattleAnimCmd_D0: ; cc41f (33:441f)
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BattleAnimCmd_Obj: ; cc41f (33:441f)
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call GetBattleAnimByte
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ld [BattleAnimTemps], a
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call GetBattleAnimByte
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@@ -636,7 +636,7 @@ BattleAnimCmd_D0: ; cc41f (33:441f)
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call Functioncc9a1
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ret
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BattleAnimCmd_F0: ; cc43b (33:443b)
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BattleAnimCmd_BGEffect: ; cc43b (33:443b)
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call GetBattleAnimByte
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ld [BattleAnimTemps], a
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call GetBattleAnimByte
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@@ -648,23 +648,23 @@ BattleAnimCmd_F0: ; cc43b (33:443b)
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call Functionccb4f
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ret
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BattleAnimCmd_F1: ; cc457 (33:4457)
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BattleAnimCmd_BGP: ; cc457 (33:4457)
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call GetBattleAnimByte
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ld [wcfc7], a
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ret
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BattleAnimCmd_F2: ; cc45e (33:445e)
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BattleAnimCmd_OBP0: ; cc45e (33:445e)
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call GetBattleAnimByte
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ld [wcfc8], a
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ret
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BattleAnimCmd_F3: ; cc465 (33:4465)
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BattleAnimCmd_OBP1: ; cc465 (33:4465)
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call GetBattleAnimByte
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ld [wcfc9], a
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ret
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BattleAnimCmd_DF: ; cc46c (33:446c)
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ld a, [hSGB] ; $ff00+$e7
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BattleAnimCmd_ResetObp0: ; cc46c (33:446c)
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ld a, [hSGB]
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and a
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ld a, $e0
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jr z, .asm_cc475
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@@ -673,7 +673,7 @@ BattleAnimCmd_DF: ; cc46c (33:446c)
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ld [wcfc8], a
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ret
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BattleAnimCmd_E5: ; cc479 (33:4479)
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BattleAnimCmd_ClearObjs: ; cc479 (33:4479)
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ld hl, OTPartyMon3HP
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ld a, $a0
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.asm_cc47e
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@@ -683,11 +683,11 @@ BattleAnimCmd_E5: ; cc479 (33:4479)
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jr nz, .asm_cc47e
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ret
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BattleAnimCmd_D1:
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BattleAnimCmd_D2:
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BattleAnimCmd_D3:
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BattleAnimCmd_D4:
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BattleAnimCmd_D5: ; cc485 (33:4485)
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BattleAnimCmd_1GFX:
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BattleAnimCmd_2GFX:
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BattleAnimCmd_3GFX:
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BattleAnimCmd_4GFX:
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BattleAnimCmd_5GFX: ; cc485 (33:4485)
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ld a, [BattleAnimByte]
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and $f
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ld c, a
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@@ -722,7 +722,7 @@ endr
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jr nz, .asm_cc492
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ret
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BattleAnimCmd_D6: ; cc4c0 (33:44c0)
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BattleAnimCmd_IncObj: ; cc4c0 (33:44c0)
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call GetBattleAnimByte
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ld e, $a
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ld bc, OTPartyMon3HP
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@@ -746,7 +746,7 @@ BattleAnimCmd_D6: ; cc4c0 (33:44c0)
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inc [hl]
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ret
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BattleAnimCmd_D8: ; cc4e3 (33:44e3)
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BattleAnimCmd_IncBGEffect: ; cc4e3 (33:44e3)
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call GetBattleAnimByte
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ld e, $5
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ld bc, ActiveBGEffects
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@@ -770,7 +770,7 @@ BattleAnimCmd_D8: ; cc4e3 (33:44e3)
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inc [hl]
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ret
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BattleAnimCmd_D7: ; cc506 (33:4506)
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BattleAnimCmd_SetObj: ; cc506 (33:4506)
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call GetBattleAnimByte
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ld e, $a
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ld bc, OTPartyMon3HP
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@@ -795,7 +795,7 @@ BattleAnimCmd_D7: ; cc506 (33:4506)
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ld [hl], a
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ret
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BattleAnimCmd_D9: ; cc52c (33:452c)
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BattleAnimCmd_EnemyFeetObj: ; cc52c (33:452c)
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ld hl, w5_d300
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.asm_cc52f
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@@ -851,7 +851,7 @@ Functioncc561: ; cc561 (33:4561)
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jr nz, Functioncc561
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ret
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BattleAnimCmd_DA: ; cc57e (33:457e)
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BattleAnimCmd_PlayerHeadObj: ; cc57e (33:457e)
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ld hl, w5_d300
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.asm_cc581
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@@ -907,7 +907,7 @@ Functioncc5b3: ; cc5b3 (33:45b3)
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jr nz, Functioncc5b3
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ret
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BattleAnimCmd_DB: ; cc5d0 (33:45d0)
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BattleAnimCmd_CheckPokeball: ; cc5d0 (33:45d0)
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callab GetPokeBallWobble
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ld a, c
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ld [BattleAnimVar], a
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@@ -916,15 +916,15 @@ BattleAnimCmd_DB: ; cc5d0 (33:45d0)
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BattleAnimCmd_E7: ; cc5db (33:45db)
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ret
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BattleAnimCmd_DC: ; cc5dc (33:45dc)
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ld a, [rSVBK] ; $ff00+$70
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BattleAnimCmd_Transform: ; cc5dc (33:45dc)
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ld a, [rSVBK]
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push af
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ld a, 1
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ld a, [CurPartySpecies] ; CurPartySpecies
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push af
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ld a, [hBattleTurn] ; $ff00+$e4
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ld a, [hBattleTurn]
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and a
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jr z, .player
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@@ -948,13 +948,13 @@ BattleAnimCmd_DC: ; cc5dc (33:45dc)
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pop af
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ld [CurPartySpecies], a ; CurPartySpecies
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pop af
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ret
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BattleAnimCmd_E8: ; cc622 (33:4622)
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BattleAnimCmd_UpdateActorPic: ; cc622 (33:4622)
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ld de, VTiles0 tile $00
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ld a, [hBattleTurn] ; $ff00+$e4
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ld a, [hBattleTurn]
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and a
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jr z, .player
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@@ -971,12 +971,12 @@ BattleAnimCmd_E8: ; cc622 (33:4622)
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call Request2bpp
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ret
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BattleAnimCmd_DD: ; cc640 (33:4640)
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BattleAnimCmd_RaiseSub: ; cc640 (33:4640)
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ld a, [rSVBK] ; $ff00+$70
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ld a, [rSVBK]
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push af
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ld a, 1
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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xor a
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call GetSRAMBank
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@@ -992,7 +992,7 @@ GetSubstitutePic: ; cc64c
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or b
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jr nz, .loop
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ld a, [hBattleTurn] ; $ff00+$e4
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ld a, [hBattleTurn]
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and a
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jr z, .player
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@@ -1037,7 +1037,7 @@ GetSubstitutePic: ; cc64c
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.done
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call CloseSRAM
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pop af
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ret
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CopyMonsterSpriteTile: ; cc6c6 (33:46c6)
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@@ -1046,18 +1046,18 @@ CopyMonsterSpriteTile: ; cc6c6 (33:46c6)
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call FarCopyBytes
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ret
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BattleAnimCmd_E2: ; cc6cf (33:46cf)
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ld a, [rSVBK] ; $ff00+$70
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BattleAnimCmd_MinimizeOpp: ; cc6cf (33:46cf)
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ld a, [rSVBK]
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push af
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ld a, $1
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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xor a
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call GetSRAMBank
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call GetMinimizePic
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call Request2bpp
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call CloseSRAM
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pop af
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ret
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GetMinimizePic: ; cc6e7 (33:46e7)
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@@ -1071,7 +1071,7 @@ GetMinimizePic: ; cc6e7 (33:46e7)
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or b
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jr nz, .loop
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ld a, [hBattleTurn] ; $ff00+$e4
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ld a, [hBattleTurn]
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and a
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jr z, .player
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@@ -1102,11 +1102,11 @@ MinimizePic: ; cc725
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INCBIN "gfx/battle/minimize.2bpp"
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; cc735
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BattleAnimCmd_E9: ; cc735 (33:4735)
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ld a, [rSVBK] ; $ff00+$70
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BattleAnimCmd_Minimize: ; cc735 (33:4735)
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ld a, [rSVBK]
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push af
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ld a, $1
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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xor a
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call GetSRAMBank
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call GetMinimizePic
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@@ -1114,18 +1114,18 @@ BattleAnimCmd_E9: ; cc735 (33:4735)
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call Request2bpp
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call CloseSRAM
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pop af
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ret
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BattleAnimCmd_DE: ; cc750 (33:4750)
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ld a, [rSVBK] ; $ff00+$70
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BattleAnimCmd_DropSub: ; cc750 (33:4750)
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ld a, [rSVBK]
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push af
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ld a, $1
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ld a, [CurPartySpecies] ; CurPartySpecies
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push af
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ld a, [hBattleTurn] ; $ff00+$e4
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ld a, [hBattleTurn]
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and a
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jr z, .player
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@@ -1139,21 +1139,21 @@ BattleAnimCmd_DE: ; cc750 (33:4750)
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pop af
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ld [CurPartySpecies], a ; CurPartySpecies
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pop af
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ret
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BattleAnimCmd_E6: ; cc776 (33:4776)
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ld a, [rSVBK] ; $ff00+$70
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BattleAnimCmd_BeatUp: ; cc776 (33:4776)
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ld a, [rSVBK]
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push af
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ld a, $1
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ld [rSVBK], a ; $ff00+$70
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ld [rSVBK], a
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ld a, [CurPartySpecies] ; CurPartySpecies
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push af
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ld a, [wKickCounter]
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ld [CurPartySpecies], a ; CurPartySpecies
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ld a, [hBattleTurn] ; $ff00+$e4
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr z, .player
|
||||
|
||||
@@ -1175,20 +1175,20 @@ BattleAnimCmd_E6: ; cc776 (33:4776)
|
||||
ld b, $1
|
||||
call GetSGBLayout
|
||||
pop af
|
||||
ld [rSVBK], a ; $ff00+$70
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
|
||||
BattleAnimCmd_E3: ; cc7bb (33:47bb)
|
||||
BattleAnimCmd_OAMOn: ; cc7bb (33:47bb)
|
||||
xor a
|
||||
ld [hOAMUpdate], a ; $ff00+$d8
|
||||
ld [hOAMUpdate], a
|
||||
ret
|
||||
|
||||
BattleAnimCmd_E4: ; cc7bf (33:47bf)
|
||||
BattleAnimCmd_OAMOff: ; cc7bf (33:47bf)
|
||||
ld a, $1
|
||||
ld [hOAMUpdate], a ; $ff00+$d8
|
||||
ld [hOAMUpdate], a
|
||||
ret
|
||||
|
||||
BattleAnimCmd_F4: ; cc7c4 (33:47c4)
|
||||
BattleAnimCmd_ClearSprites: ; cc7c4 (33:47c4)
|
||||
ld hl, BattleAnimFlags
|
||||
set 3, [hl]
|
||||
ret
|
||||
@@ -1202,7 +1202,7 @@ BattleAnimCmd_F6: ; cc7cb (33:47cb)
|
||||
BattleAnimCmd_F7: ; cc7cc (33:47cc)
|
||||
ret
|
||||
|
||||
BattleAnimCmd_E0: ; cc7cd (33:47cd)
|
||||
BattleAnimCmd_Sound: ; cc7cd (33:47cd)
|
||||
call GetBattleAnimByte
|
||||
ld e, a
|
||||
srl a
|
||||
@@ -1232,7 +1232,7 @@ Datacc7f8: ; cc7f8
|
||||
; cc7fc
|
||||
|
||||
Functioncc7fc: ; cc7fc (33:47fc)
|
||||
ld a, [hBattleTurn] ; $ff00+$e4
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr nz, .enemy
|
||||
|
||||
@@ -1244,7 +1244,7 @@ Functioncc7fc: ; cc7fc (33:47fc)
|
||||
xor 1
|
||||
ret
|
||||
|
||||
BattleAnimCmd_E1: ; cc807 (33:4807)
|
||||
BattleAnimCmd_Cry: ; cc807 (33:4807)
|
||||
call GetBattleAnimByte
|
||||
and 3
|
||||
ld e, a
|
||||
@@ -1254,12 +1254,12 @@ rept 4
|
||||
add hl, de
|
||||
endr
|
||||
|
||||
ld a, [rSVBK] ; $ff00+$70
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
ld a, 1
|
||||
ld [rSVBK], a ; $ff00+$70
|
||||
ld [rSVBK], a
|
||||
|
||||
ld a, [hBattleTurn] ; $ff00+$e4
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr nz, .enemy
|
||||
|
||||
@@ -1316,7 +1316,7 @@ endr
|
||||
|
||||
.done
|
||||
pop af
|
||||
ld [rSVBK], a ; $ff00+$70
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
; cc871 (33:4871)
|
||||
|
||||
|
Reference in New Issue
Block a user