enum macros/move_anim.asm, resolve battle/anims.asm function labels

This commit is contained in:
PikalaxALT
2015-11-10 16:53:37 -05:00
parent ba05bfeafe
commit d13fb46d40
41 changed files with 2128 additions and 2079 deletions

View File

@@ -353,54 +353,54 @@ endr
BattleAnimCommands:: ; cc2a4 (33:42a4)
dw BattleAnimCmd_D0
dw BattleAnimCmd_D1
dw BattleAnimCmd_D2
dw BattleAnimCmd_D3
dw BattleAnimCmd_D4
dw BattleAnimCmd_D5
dw BattleAnimCmd_D6
dw BattleAnimCmd_D7
dw BattleAnimCmd_D8
dw BattleAnimCmd_D9
dw BattleAnimCmd_DA
dw BattleAnimCmd_DB
dw BattleAnimCmd_DC
dw BattleAnimCmd_DD
dw BattleAnimCmd_DE
dw BattleAnimCmd_DF
dw BattleAnimCmd_E0
dw BattleAnimCmd_E1
dw BattleAnimCmd_E2
dw BattleAnimCmd_E3
dw BattleAnimCmd_E4
dw BattleAnimCmd_E5
dw BattleAnimCmd_E6
dw BattleAnimCmd_Obj
dw BattleAnimCmd_1GFX
dw BattleAnimCmd_2GFX
dw BattleAnimCmd_3GFX
dw BattleAnimCmd_4GFX
dw BattleAnimCmd_5GFX
dw BattleAnimCmd_IncObj
dw BattleAnimCmd_SetObj
dw BattleAnimCmd_IncBGEffect
dw BattleAnimCmd_EnemyFeetObj
dw BattleAnimCmd_PlayerHeadObj
dw BattleAnimCmd_CheckPokeball
dw BattleAnimCmd_Transform
dw BattleAnimCmd_RaiseSub
dw BattleAnimCmd_DropSub
dw BattleAnimCmd_ResetObp0
dw BattleAnimCmd_Sound
dw BattleAnimCmd_Cry
dw BattleAnimCmd_MinimizeOpp
dw BattleAnimCmd_OAMOn
dw BattleAnimCmd_OAMOff
dw BattleAnimCmd_ClearObjs
dw BattleAnimCmd_BeatUp
dw BattleAnimCmd_E7
dw BattleAnimCmd_E8
dw BattleAnimCmd_E9
dw BattleAnimCmd_EA
dw BattleAnimCmd_EB
dw BattleAnimCmd_EC
dw BattleAnimCmd_ED
dw BattleAnimCmd_EE
dw BattleAnimCmd_EF
dw BattleAnimCmd_F0
dw BattleAnimCmd_F1
dw BattleAnimCmd_F2
dw BattleAnimCmd_F3
dw BattleAnimCmd_F4
dw BattleAnimCmd_UpdateActorPic
dw BattleAnimCmd_Minimize
dw BattleAnimCmd_EA ; dummy
dw BattleAnimCmd_EB ; dummy
dw BattleAnimCmd_EC ; dummy
dw BattleAnimCmd_ED ; dummy
dw BattleAnimCmd_JumpAnd
dw BattleAnimCmd_JumpUntil
dw BattleAnimCmd_BGEffect
dw BattleAnimCmd_BGP
dw BattleAnimCmd_OBP0
dw BattleAnimCmd_OBP1
dw BattleAnimCmd_ClearSprites
dw BattleAnimCmd_F5
dw BattleAnimCmd_F6
dw BattleAnimCmd_F7
dw BattleAnimCmd_F8
dw BattleAnimCmd_F9
dw BattleAnimCmd_FA
dw BattleAnimCmd_FB
dw BattleAnimCmd_FC
dw BattleAnimCmd_FD
dw BattleAnimCmd_FE
dw BattleAnimCmd_FF
dw BattleAnimCmd_JumpIf
dw BattleAnimCmd_SetVar
dw BattleAnimCmd_IncVar
dw BattleAnimCmd_JumpVar
dw BattleAnimCmd_Jump
dw BattleAnimCmd_Loop
dw BattleAnimCmd_Call
dw BattleAnimCmd_Ret
BattleAnimCmd_EA:
@@ -409,7 +409,7 @@ BattleAnimCmd_EC:
BattleAnimCmd_ED: ; cc304 (33:4304)
ret
BattleAnimCmd_FF: ; cc305 (33:4305)
BattleAnimCmd_Ret: ; cc305 (33:4305)
ld hl, BattleAnimFlags
res 1, [hl]
ld hl, BattleAnimParent
@@ -422,7 +422,7 @@ BattleAnimCmd_FF: ; cc305 (33:4305)
ld [hl], d
ret
BattleAnimCmd_FE: ; cc317 (33:4317)
BattleAnimCmd_Call: ; cc317 (33:4317)
call GetBattleAnimByte
ld e, a
call GetBattleAnimByte
@@ -445,7 +445,7 @@ BattleAnimCmd_FE: ; cc317 (33:4317)
set 1, [hl]
ret
BattleAnimCmd_FC: ; cc339 (33:4339)
BattleAnimCmd_Jump: ; cc339 (33:4339)
call GetBattleAnimByte
ld e, a
call GetBattleAnimByte
@@ -456,7 +456,7 @@ BattleAnimCmd_FC: ; cc339 (33:4339)
ld [hl], d
ret
BattleAnimCmd_FD: ; cc348 (33:4348)
BattleAnimCmd_Loop: ; cc348 (33:4348)
call GetBattleAnimByte
ld hl, BattleAnimFlags
bit 2, [hl]
@@ -497,7 +497,7 @@ endr
ld [hl], e
ret
BattleAnimCmd_EF: ; cc383 (33:4383)
BattleAnimCmd_JumpUntil: ; cc383 (33:4383)
ld hl, wKickCounter
ld a, [hl]
and a
@@ -527,17 +527,17 @@ endr
ld [hl], e
ret
BattleAnimCmd_F9: ; cc3a6 (33:43a6)
BattleAnimCmd_SetVar: ; cc3a6 (33:43a6)
call GetBattleAnimByte
ld [BattleAnimVar], a
ret
BattleAnimCmd_FA: ; cc3ad (33:43ad)
BattleAnimCmd_IncVar: ; cc3ad (33:43ad)
ld hl, BattleAnimVar
inc [hl]
ret
BattleAnimCmd_FB: ; cc3b2 (33:43b2)
BattleAnimCmd_JumpVar: ; cc3b2 (33:43b2)
call GetBattleAnimByte
ld hl, BattleAnimVar
cp [hl]
@@ -566,7 +566,7 @@ endr
ld [hl], d
ret
BattleAnimCmd_F8: ; cc3d6 (33:43d6)
BattleAnimCmd_JumpIf: ; cc3d6 (33:43d6)
call GetBattleAnimByte
ld hl, wKickCounter
cp [hl]
@@ -595,7 +595,7 @@ endr
ld [hl], d
ret
BattleAnimCmd_EE: ; cc3fa (33:43fa)
BattleAnimCmd_JumpAnd: ; cc3fa (33:43fa)
call GetBattleAnimByte
ld e, a
ld a, [wKickCounter]
@@ -624,7 +624,7 @@ endr
ld [hl], d
ret
BattleAnimCmd_D0: ; cc41f (33:441f)
BattleAnimCmd_Obj: ; cc41f (33:441f)
call GetBattleAnimByte
ld [BattleAnimTemps], a
call GetBattleAnimByte
@@ -636,7 +636,7 @@ BattleAnimCmd_D0: ; cc41f (33:441f)
call Functioncc9a1
ret
BattleAnimCmd_F0: ; cc43b (33:443b)
BattleAnimCmd_BGEffect: ; cc43b (33:443b)
call GetBattleAnimByte
ld [BattleAnimTemps], a
call GetBattleAnimByte
@@ -648,23 +648,23 @@ BattleAnimCmd_F0: ; cc43b (33:443b)
call Functionccb4f
ret
BattleAnimCmd_F1: ; cc457 (33:4457)
BattleAnimCmd_BGP: ; cc457 (33:4457)
call GetBattleAnimByte
ld [wcfc7], a
ret
BattleAnimCmd_F2: ; cc45e (33:445e)
BattleAnimCmd_OBP0: ; cc45e (33:445e)
call GetBattleAnimByte
ld [wcfc8], a
ret
BattleAnimCmd_F3: ; cc465 (33:4465)
BattleAnimCmd_OBP1: ; cc465 (33:4465)
call GetBattleAnimByte
ld [wcfc9], a
ret
BattleAnimCmd_DF: ; cc46c (33:446c)
ld a, [hSGB] ; $ff00+$e7
BattleAnimCmd_ResetObp0: ; cc46c (33:446c)
ld a, [hSGB]
and a
ld a, $e0
jr z, .asm_cc475
@@ -673,7 +673,7 @@ BattleAnimCmd_DF: ; cc46c (33:446c)
ld [wcfc8], a
ret
BattleAnimCmd_E5: ; cc479 (33:4479)
BattleAnimCmd_ClearObjs: ; cc479 (33:4479)
ld hl, OTPartyMon3HP
ld a, $a0
.asm_cc47e
@@ -683,11 +683,11 @@ BattleAnimCmd_E5: ; cc479 (33:4479)
jr nz, .asm_cc47e
ret
BattleAnimCmd_D1:
BattleAnimCmd_D2:
BattleAnimCmd_D3:
BattleAnimCmd_D4:
BattleAnimCmd_D5: ; cc485 (33:4485)
BattleAnimCmd_1GFX:
BattleAnimCmd_2GFX:
BattleAnimCmd_3GFX:
BattleAnimCmd_4GFX:
BattleAnimCmd_5GFX: ; cc485 (33:4485)
ld a, [BattleAnimByte]
and $f
ld c, a
@@ -722,7 +722,7 @@ endr
jr nz, .asm_cc492
ret
BattleAnimCmd_D6: ; cc4c0 (33:44c0)
BattleAnimCmd_IncObj: ; cc4c0 (33:44c0)
call GetBattleAnimByte
ld e, $a
ld bc, OTPartyMon3HP
@@ -746,7 +746,7 @@ BattleAnimCmd_D6: ; cc4c0 (33:44c0)
inc [hl]
ret
BattleAnimCmd_D8: ; cc4e3 (33:44e3)
BattleAnimCmd_IncBGEffect: ; cc4e3 (33:44e3)
call GetBattleAnimByte
ld e, $5
ld bc, ActiveBGEffects
@@ -770,7 +770,7 @@ BattleAnimCmd_D8: ; cc4e3 (33:44e3)
inc [hl]
ret
BattleAnimCmd_D7: ; cc506 (33:4506)
BattleAnimCmd_SetObj: ; cc506 (33:4506)
call GetBattleAnimByte
ld e, $a
ld bc, OTPartyMon3HP
@@ -795,7 +795,7 @@ BattleAnimCmd_D7: ; cc506 (33:4506)
ld [hl], a
ret
BattleAnimCmd_D9: ; cc52c (33:452c)
BattleAnimCmd_EnemyFeetObj: ; cc52c (33:452c)
ld hl, w5_d300
.asm_cc52f
@@ -851,7 +851,7 @@ Functioncc561: ; cc561 (33:4561)
jr nz, Functioncc561
ret
BattleAnimCmd_DA: ; cc57e (33:457e)
BattleAnimCmd_PlayerHeadObj: ; cc57e (33:457e)
ld hl, w5_d300
.asm_cc581
@@ -907,7 +907,7 @@ Functioncc5b3: ; cc5b3 (33:45b3)
jr nz, Functioncc5b3
ret
BattleAnimCmd_DB: ; cc5d0 (33:45d0)
BattleAnimCmd_CheckPokeball: ; cc5d0 (33:45d0)
callab GetPokeBallWobble
ld a, c
ld [BattleAnimVar], a
@@ -916,15 +916,15 @@ BattleAnimCmd_DB: ; cc5d0 (33:45d0)
BattleAnimCmd_E7: ; cc5db (33:45db)
ret
BattleAnimCmd_DC: ; cc5dc (33:45dc)
ld a, [rSVBK] ; $ff00+$70
BattleAnimCmd_Transform: ; cc5dc (33:45dc)
ld a, [rSVBK]
push af
ld a, 1
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ld a, [CurPartySpecies] ; CurPartySpecies
push af
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr z, .player
@@ -948,13 +948,13 @@ BattleAnimCmd_DC: ; cc5dc (33:45dc)
pop af
ld [CurPartySpecies], a ; CurPartySpecies
pop af
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ret
BattleAnimCmd_E8: ; cc622 (33:4622)
BattleAnimCmd_UpdateActorPic: ; cc622 (33:4622)
ld de, VTiles0 tile $00
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr z, .player
@@ -971,12 +971,12 @@ BattleAnimCmd_E8: ; cc622 (33:4622)
call Request2bpp
ret
BattleAnimCmd_DD: ; cc640 (33:4640)
BattleAnimCmd_RaiseSub: ; cc640 (33:4640)
ld a, [rSVBK] ; $ff00+$70
ld a, [rSVBK]
push af
ld a, 1
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
xor a
call GetSRAMBank
@@ -992,7 +992,7 @@ GetSubstitutePic: ; cc64c
or b
jr nz, .loop
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr z, .player
@@ -1037,7 +1037,7 @@ GetSubstitutePic: ; cc64c
.done
call CloseSRAM
pop af
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ret
CopyMonsterSpriteTile: ; cc6c6 (33:46c6)
@@ -1046,18 +1046,18 @@ CopyMonsterSpriteTile: ; cc6c6 (33:46c6)
call FarCopyBytes
ret
BattleAnimCmd_E2: ; cc6cf (33:46cf)
ld a, [rSVBK] ; $ff00+$70
BattleAnimCmd_MinimizeOpp: ; cc6cf (33:46cf)
ld a, [rSVBK]
push af
ld a, $1
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
xor a
call GetSRAMBank
call GetMinimizePic
call Request2bpp
call CloseSRAM
pop af
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ret
GetMinimizePic: ; cc6e7 (33:46e7)
@@ -1071,7 +1071,7 @@ GetMinimizePic: ; cc6e7 (33:46e7)
or b
jr nz, .loop
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr z, .player
@@ -1102,11 +1102,11 @@ MinimizePic: ; cc725
INCBIN "gfx/battle/minimize.2bpp"
; cc735
BattleAnimCmd_E9: ; cc735 (33:4735)
ld a, [rSVBK] ; $ff00+$70
BattleAnimCmd_Minimize: ; cc735 (33:4735)
ld a, [rSVBK]
push af
ld a, $1
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
xor a
call GetSRAMBank
call GetMinimizePic
@@ -1114,18 +1114,18 @@ BattleAnimCmd_E9: ; cc735 (33:4735)
call Request2bpp
call CloseSRAM
pop af
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ret
BattleAnimCmd_DE: ; cc750 (33:4750)
ld a, [rSVBK] ; $ff00+$70
BattleAnimCmd_DropSub: ; cc750 (33:4750)
ld a, [rSVBK]
push af
ld a, $1
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ld a, [CurPartySpecies] ; CurPartySpecies
push af
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr z, .player
@@ -1139,21 +1139,21 @@ BattleAnimCmd_DE: ; cc750 (33:4750)
pop af
ld [CurPartySpecies], a ; CurPartySpecies
pop af
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ret
BattleAnimCmd_E6: ; cc776 (33:4776)
ld a, [rSVBK] ; $ff00+$70
BattleAnimCmd_BeatUp: ; cc776 (33:4776)
ld a, [rSVBK]
push af
ld a, $1
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ld a, [CurPartySpecies] ; CurPartySpecies
push af
ld a, [wKickCounter]
ld [CurPartySpecies], a ; CurPartySpecies
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr z, .player
@@ -1175,20 +1175,20 @@ BattleAnimCmd_E6: ; cc776 (33:4776)
ld b, $1
call GetSGBLayout
pop af
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ret
BattleAnimCmd_E3: ; cc7bb (33:47bb)
BattleAnimCmd_OAMOn: ; cc7bb (33:47bb)
xor a
ld [hOAMUpdate], a ; $ff00+$d8
ld [hOAMUpdate], a
ret
BattleAnimCmd_E4: ; cc7bf (33:47bf)
BattleAnimCmd_OAMOff: ; cc7bf (33:47bf)
ld a, $1
ld [hOAMUpdate], a ; $ff00+$d8
ld [hOAMUpdate], a
ret
BattleAnimCmd_F4: ; cc7c4 (33:47c4)
BattleAnimCmd_ClearSprites: ; cc7c4 (33:47c4)
ld hl, BattleAnimFlags
set 3, [hl]
ret
@@ -1202,7 +1202,7 @@ BattleAnimCmd_F6: ; cc7cb (33:47cb)
BattleAnimCmd_F7: ; cc7cc (33:47cc)
ret
BattleAnimCmd_E0: ; cc7cd (33:47cd)
BattleAnimCmd_Sound: ; cc7cd (33:47cd)
call GetBattleAnimByte
ld e, a
srl a
@@ -1232,7 +1232,7 @@ Datacc7f8: ; cc7f8
; cc7fc
Functioncc7fc: ; cc7fc (33:47fc)
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr nz, .enemy
@@ -1244,7 +1244,7 @@ Functioncc7fc: ; cc7fc (33:47fc)
xor 1
ret
BattleAnimCmd_E1: ; cc807 (33:4807)
BattleAnimCmd_Cry: ; cc807 (33:4807)
call GetBattleAnimByte
and 3
ld e, a
@@ -1254,12 +1254,12 @@ rept 4
add hl, de
endr
ld a, [rSVBK] ; $ff00+$70
ld a, [rSVBK]
push af
ld a, 1
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ld a, [hBattleTurn] ; $ff00+$e4
ld a, [hBattleTurn]
and a
jr nz, .enemy
@@ -1316,7 +1316,7 @@ endr
.done
pop af
ld [rSVBK], a ; $ff00+$70
ld [rSVBK], a
ret
; cc871 (33:4871)