object_struct

This commit is contained in:
PikalaxALT
2015-11-02 11:15:32 -05:00
parent 76e2ea534f
commit d35cfad0de
15 changed files with 333 additions and 361 deletions

View File

@@ -252,10 +252,10 @@ Function2252:: ; 2252
; 2266
Function2266:: ; 2266
ld a, [MapY]
ld a, [PlayerMapY]
sub $4
ld e, a
ld a, [MapX]
ld a, [PlayerMapX]
sub $4
ld d, a
ld a, [wCurrMapWarpCount]
@@ -652,11 +652,11 @@ Function2457:: ; 2457
; 2471
Function2471:: ; 2471
ld hl, ObjectStruct1
ld hl, Object1Struct
ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
xor a
call ByteFill
ld hl, ObjectStruct1
ld hl, Object1Struct
ld de, OBJECT_STRUCT_LENGTH
ld c, NUM_OBJECT_STRUCTS - 1
xor a
@@ -729,9 +729,9 @@ ChangeMap:: ; 24e4
ld hl, OverworldMap
ld a, [MapWidth]
ld [hMapObjectIndexBuffer2], a
ld [hObjectStructIndexBuffer], a
add $6
ld [hMapObjectIndexBuffer1], a
ld [hMapObjectIndexBuffer], a
ld c, a
ld b, 0
rept 3
@@ -750,7 +750,7 @@ endr
ld b, a
.asm_250c
push hl
ld a, [hMapObjectIndexBuffer2]
ld a, [hObjectStructIndexBuffer]
ld c, a
.asm_2510
ld a, [de]
@@ -759,7 +759,7 @@ endr
dec c
jr nz, .asm_2510
pop hl
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
add l
ld l, a
jr nc, .asm_251e
@@ -794,10 +794,10 @@ FillMapConnections:: ; 2524
ld e, a
ld a, [NorthConnectionStripLocation + 1]
ld d, a
ld a, [NorthMapObjectIndexBuffer1]
ld [hMapObjectIndexBuffer1], a
ld a, [NorthMapObjectIndexBuffer2]
ld [hMapObjectIndexBuffer2], a
ld a, [NorthMapObjectIndexBuffer]
ld [hMapObjectIndexBuffer], a
ld a, [NorthObjectStructIndexBuffer]
ld [hObjectStructIndexBuffer], a
call FillNorthConnectionStrip
.South
@@ -817,10 +817,10 @@ FillMapConnections:: ; 2524
ld e, a
ld a, [SouthConnectionStripLocation + 1]
ld d, a
ld a, [SouthMapObjectIndexBuffer1]
ld [hMapObjectIndexBuffer1], a
ld a, [SouthMapObjectIndexBuffer2]
ld [hMapObjectIndexBuffer2], a
ld a, [SouthMapObjectIndexBuffer]
ld [hMapObjectIndexBuffer], a
ld a, [SouthObjectStructIndexBuffer]
ld [hObjectStructIndexBuffer], a
call FillSouthConnectionStrip
.West
@@ -843,7 +843,7 @@ FillMapConnections:: ; 2524
ld a, [WestConnectionStripLength]
ld b, a
ld a, [WestConnectedMapWidth]
ld [hMapObjectIndexBuffer1], a
ld [hMapObjectIndexBuffer], a
call FillWestConnectionStrip
.East
@@ -866,7 +866,7 @@ FillMapConnections:: ; 2524
ld a, [EastConnectionStripLength]
ld b, a
ld a, [EastConnectedMapWidth]
ld [hMapObjectIndexBuffer1], a
ld [hMapObjectIndexBuffer], a
call FillEastConnectionStrip
.Done
@@ -882,7 +882,7 @@ FillSouthConnectionStrip:: ; 25d3
push de
push hl
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
ld b, a
.x
ld a, [hli]
@@ -892,7 +892,7 @@ FillSouthConnectionStrip:: ; 25d3
jr nz, .x
pop hl
ld a, [hMapObjectIndexBuffer2]
ld a, [hObjectStructIndexBuffer]
ld e, a
ld d, 0
add hl, de
@@ -917,7 +917,7 @@ FillEastConnectionStrip:: ; 25f6
.asm_25f6
ld a, [MapWidth]
add 6
ld [hMapObjectIndexBuffer2], a
ld [hObjectStructIndexBuffer], a
push de
@@ -933,13 +933,13 @@ FillEastConnectionStrip:: ; 25f6
inc de
pop hl
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, 0
add hl, de
pop de
ld a, [hMapObjectIndexBuffer2]
ld a, [hObjectStructIndexBuffer]
add e
ld e, a
jr nc, .asm_2617
@@ -1171,7 +1171,7 @@ CoordinatesEventText:: ; 2702
CheckObjectMask:: ; 2707
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, $0
ld hl, wObjectMasks
@@ -1181,7 +1181,7 @@ CheckObjectMask:: ; 2707
; 2712
MaskObject:: ; 2712
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, $0
ld hl, wObjectMasks
@@ -1191,7 +1191,7 @@ MaskObject:: ; 2712
; 271e
UnmaskObject:: ; 271e
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, $0
ld hl, wObjectMasks
@@ -1463,7 +1463,7 @@ SaveScreen:: ; 289d
ld de, XCoord + 1
ld a, [MapWidth]
add $6
ld [hMapObjectIndexBuffer1], a
ld [hMapObjectIndexBuffer], a
ld a, [wd151]
and a
jr z, .asm_28cb
@@ -1477,7 +1477,7 @@ SaveScreen:: ; 289d
.asm_28c0
ld de, wdcbf
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
ld c, a
ld b, $0
add hl, bc
@@ -1512,7 +1512,7 @@ LoadNeighboringBlockData:: ; 28e3
ld l, a
ld a, [MapWidth]
add $6
ld [hMapObjectIndexBuffer1], a
ld [hMapObjectIndexBuffer], a
ld de, XCoord + 1
ld b, $6
ld c, $5
@@ -1537,7 +1537,7 @@ Function28f7:: ; 28f7
.asm_2908
pop hl
ld a, [hMapObjectIndexBuffer1]
ld a, [hMapObjectIndexBuffer]
ld c, a
ld b, $0
add hl, bc
@@ -1552,15 +1552,15 @@ Function2914:: ; 2914
ld [TilePermissions], a
call Function296c
call Function294d
ld a, [MapX]
ld a, [PlayerMapX]
ld d, a
ld a, [MapY]
ld a, [PlayerMapY]
ld e, a
call Function2a3c
ld [StandingTile], a
ld [PlayerStandingTile], a
call Function29ff
ret nz
ld a, [StandingTile]
ld a, [PlayerStandingTile]
and 7
ld hl, .data_2945
add l
@@ -1580,9 +1580,9 @@ Function2914:: ; 2914
; 294d
Function294d:: ; 294d
ld a, [MapX]
ld a, [PlayerMapX]
ld d, a
ld a, [MapY]
ld a, [PlayerMapY]
ld e, a
push de
inc e
@@ -1598,9 +1598,9 @@ Function294d:: ; 294d
; 296c
Function296c:: ; 296c
ld a, [MapX]
ld a, [PlayerMapX]
ld d, a
ld a, [MapY]
ld a, [PlayerMapY]
ld e, a
push de
dec d
@@ -1725,10 +1725,10 @@ endr
ld h, [hl]
ld l, a
ld a, [MapX]
ld a, [PlayerMapX]
add d
ld d, a
ld a, [MapY]
ld a, [PlayerMapY]
add e
ld e, a
ld a, [hl]
@@ -1906,10 +1906,10 @@ CheckStandingOnXYTrigger:: ; 2ae7
call CheckTriggers
ld b, a
; Load your current coordinates into de. This will be used to check if your position is in the xy-trigger table for the current map.
ld a, [MapX]
ld a, [PlayerMapX]
sub 4
ld d, a
ld a, [MapY]
ld a, [PlayerMapY]
sub 4
ld e, a