Fix snake_case filenames
Renamed a bunch of files, most of them one-off functions, to better fit the general snake_case naming scheme. Also renamed some awfully long filenames.
This commit is contained in:
36
engine/overworld/load_map_part.asm
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36
engine/overworld/load_map_part.asm
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@@ -0,0 +1,36 @@
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_LoadMapPart:: ; 4d15b
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ld hl, wMisc
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ld a, [wMetatileStandingY]
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and a
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jr z, .top_row
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ld bc, WMISC_WIDTH * 2
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add hl, bc
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.top_row
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ld a, [wMetatileStandingX]
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and a
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jr z, .left_column
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inc hl
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inc hl
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.left_column
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decoord 0, 0
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ld b, SCREEN_HEIGHT
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.loop
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ld c, SCREEN_WIDTH
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.loop2
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ld a, [hli]
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ld [de], a
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inc de
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dec c
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jr nz, .loop2
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ld a, l
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add 4
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ld l, a
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jr nc, .carry
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inc h
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.carry
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dec b
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jr nz, .loop
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ret
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