Remove Special_ prefix from special routines (close #478)
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@@ -108,13 +108,13 @@ PokecenterNurseScript:
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farwritetext NurseTakePokemonText
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pause 20
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special Special_StubbedTrainerRankings_Healings
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special StubbedTrainerRankings_Healings
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spriteface LAST_TALKED, LEFT
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pause 10
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special HealParty
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playmusic MUSIC_NONE
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writebyte HEALMACHINE_POKECENTER
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special Special_HealMachineAnim
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special HealMachineAnim
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pause 30
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special RestartMapMusic
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spriteface LAST_TALKED, DOWN
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@@ -124,7 +124,7 @@ PokecenterNurseScript:
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iftrue .no
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checkflag ENGINE_CAUGHT_POKERUS
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iftrue .no
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special Special_CheckPokerus
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special CheckPokerus
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iftrue .pokerus
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.no
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@@ -184,7 +184,7 @@ TownMapScript:
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opentext
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farwritetext TownMapText
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waitbutton
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special Special_OverworldTownMap
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special OverworldTownMap
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closetext
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end
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@@ -204,7 +204,7 @@ HomepageScript:
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Radio1Script:
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opentext
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writebyte MAPRADIO_POKEMON_CHANNEL
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special Special_MapRadio
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special MapRadio
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closetext
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end
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@@ -212,7 +212,7 @@ Radio2Script:
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; Lucky Channel
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opentext
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writebyte MAPRADIO_LUCKY_CHANNEL
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special Special_MapRadio
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special MapRadio
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closetext
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end
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@@ -221,7 +221,7 @@ TrashCanScript: ; 0xbc1a5
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PCScript:
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opentext
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special Special_PokemonCenterPC
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special PokemonCenterPC
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closetext
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end
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@@ -320,7 +320,7 @@ BugContestResultsScript:
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opentext
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farwritetext ContestResults_ReadyToJudgeText
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waitbutton
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special Special_BugContestJudging
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special BugContestJudging
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vartomem MEM_BUFFER_0
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if_equal 1, BugContestResults_FirstPlace
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if_equal 2, BugContestResults_SecondPlace
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@@ -346,9 +346,9 @@ BugContestResults_FinishUp
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iffalse BugContestResults_DidNotLeaveMons
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farwritetext ContestResults_ReturnPartyText
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waitbutton
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special Special_ContestReturnMons
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special ContestReturnMons
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BugContestResults_DidNotLeaveMons
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special Special_CheckPartyFullAfterContest
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special CheckPartyFullAfterContest
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if_equal BUGCONTEST_CAUGHT_MON, BugContestResults_CleanUp
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if_equal BUGCONTEST_NO_CATCH, BugContestResults_CleanUp
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; BUGCONTEST_BOXED_MON
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@@ -622,7 +622,7 @@ InitializeEventsScript:
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return
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AskNumber1MScript:
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special Special_RandomPhoneMon
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special RandomPhoneMon
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checkcode VAR_CALLERID
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if_equal PHONE_SCHOOLBOY_JACK, .Jack
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if_equal PHONE_SAILOR_HUEY, .Huey
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@@ -707,7 +707,7 @@ AskNumber1MScript:
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end
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AskNumber2MScript:
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special Special_RandomPhoneMon
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special RandomPhoneMon
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checkcode VAR_CALLERID
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if_equal PHONE_SCHOOLBOY_JACK, .Jack
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if_equal PHONE_SAILOR_HUEY, .Huey
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@@ -1810,7 +1810,7 @@ CoinVendor_IntroScript: ; 0xbcde0
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farwritetext CoinVendor_IntroText
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.loop ; 0xbcde4
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special Special_DisplayMoneyAndCoinBalance
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special DisplayMoneyAndCoinBalance
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loadmenuheader .MenuHeader
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verticalmenu
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closewindow
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@@ -1887,7 +1887,7 @@ CoinVendor_IntroScript: ; 0xbcde0
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HappinessCheckScript:
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faceplayer
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opentext
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special Special_GetFirstPokemonHappiness
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special GetFirstPokemonHappiness
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if_less_than 50, .Unhappy
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if_less_than 150, .KindaHappy
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farwritetext HappinessText3
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