Use more constants in scripts
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@@ -92,7 +92,7 @@ ReleaseTheBeasts:
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setevent EVENT_BURNED_TOWER_MORTY
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setevent EVENT_BURNED_TOWER_1F_EUSINE
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appear BURNEDTOWERB1F_EUSINE
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refreshscreen $0
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refreshscreen
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changeblock 6, 14, $1b
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reloadmappart
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closetext
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@@ -106,7 +106,7 @@ BurnedTowerB1FEusine:
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waitbutton
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closetext
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checkcode VAR_FACING
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if_equal $1, .Movement
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if_equal UP, .Movement
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applymovement BURNEDTOWERB1F_EUSINE, BurnedTowerB1FEusineMovement1
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jump UnknownScript_0x18622a
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