Use more constants in scripts

This commit is contained in:
Remy Oukaour
2018-01-12 01:40:20 -05:00
parent b23085f526
commit d83aefb30a
120 changed files with 828 additions and 732 deletions

View File

@@ -49,9 +49,9 @@ TrainerBugCatcherWade1:
scall .AskAgainSTD
.Continue:
askforphonenumber PHONE_BUG_CATCHER_WADE
if_equal $1, .PhoneFullSTD
if_equal $2, .DeclinedNumberSTD
trainertotext BUG_CATCHER, WADE1, $0
if_equal PHONE_CONTACTS_FULL, .PhoneFullSTD
if_equal PHONE_CONTACT_REFUSED, .DeclinedNumberSTD
trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0
scall .RegisterNumberSTD
jump .AcceptedNumberSTD
@@ -198,10 +198,11 @@ Route31MailRecipientScript:
writetext Text_Route31SleepyManGotMail
buttonsound
checkpokeitem ReceivedSpearowMailText
if_equal $0, .WrongMail
if_equal $2, .Refused
if_equal $3, .NoMail
if_equal $4, .LastMon
if_equal POKEMAIL_WRONG_MAIL, .WrongMail
if_equal POKEMAIL_REFUSED, .Refused
if_equal POKEMAIL_NO_MAIL, .NoMail
if_equal POKEMAIL_LAST_MON, .LastMon
; POKEMAIL_CORRECT
writetext Text_Route31HandOverMailMon
buttonsound
writetext Text_Route31ReadingMail