event/ → events/, and move some appropriate engine/ files there

This commit is contained in:
Remy Oukaour
2017-12-26 21:55:57 -05:00
parent 2a565f747c
commit dae16acd6f
66 changed files with 104 additions and 103 deletions

39
events/card_key.asm Executable file
View File

@@ -0,0 +1,39 @@
_CardKey: ; 50779
; Are we even in the right map to use this?
ld a, [MapGroup]
cp GROUP_RADIO_TOWER_3F
jr nz, .nope
ld a, [MapNumber]
cp MAP_RADIO_TOWER_3F
jr nz, .nope
; Are we facing the slot?
ld a, [PlayerDirection]
and %1100
cp OW_UP
jr nz, .nope
call GetFacingTileCoord
ld a, d
cp 18
jr nz, .nope
ld a, e
cp 6
jr nz, .nope
; Let's use the Card Key.
ld hl, .CardKeyScript
call QueueScript
ld a, TRUE
ld [wItemEffectSucceeded], a
ret
.nope
ld a, FALSE
ld [wItemEffectSucceeded], a
ret
; 507af
.CardKeyScript: ; 0x507af
closetext
farjump MapRadioTower3FSignpost2Script
; 0x507b4