More OAM coordinate consistency

This commit is contained in:
Rangi
2018-07-15 11:58:01 -04:00
parent 33ad00f1ab
commit dba7f59d83
9 changed files with 35 additions and 31 deletions

View File

@@ -1,3 +1,7 @@
FIELDMOVE_GRASS EQU $80
FIELDMOVE_TREE EQU $84
FIELDMOVE_FLY EQU $84
PlayWhirlpoolSound:
call WaitSFX
ld de, SFX_SURF
@@ -20,11 +24,11 @@ BlindingFlash:
ShakeHeadbuttTree:
farcall ClearSpriteAnims
ld de, CutGrassGFX
ld hl, vTiles1 tile $00
ld hl, vTiles0 tile FIELDMOVE_GRASS
lb bc, BANK(CutGrassGFX), 4
call Request2bpp
ld de, HeadbuttTreeGFX
ld hl, vTiles1 tile $04
ld hl, vTiles0 tile FIELDMOVE_TREE
lb bc, BANK(HeadbuttTreeGFX), 8
call Request2bpp
call Cut_Headbutt_GetPixelFacing
@@ -32,8 +36,8 @@ ShakeHeadbuttTree:
call _InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $84
ld a, 36 * 4
ld [hl], FIELDMOVE_TREE
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
farcall DoNextFrameForAllSprites
call HideHeadbuttTree
@@ -48,7 +52,7 @@ ShakeHeadbuttTree:
and a
jr z, .done
dec [hl]
ld a, 36 * 4
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
farcall DoNextFrameForAllSprites
call DelayFrame
@@ -111,7 +115,7 @@ OWCutAnimation:
; 0: Split tree in half
; 1: Mow the lawn
ld a, e
and $1
and 1
ld [wJumptableIndex], a
call .LoadCutGFX
call WaitSFX
@@ -121,7 +125,7 @@ OWCutAnimation:
ld a, [wJumptableIndex]
bit 7, a
jr nz, .finish
ld a, 36 * 4
ld a, 36 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
callfar DoNextFrameForAllSprites
call OWCutJumptable
@@ -134,11 +138,11 @@ OWCutAnimation:
.LoadCutGFX:
callfar ClearSpriteAnims ; pointless to farcall
ld de, CutGrassGFX
ld hl, vTiles1 tile $00
ld hl, vTiles0 tile FIELDMOVE_GRASS
lb bc, BANK(CutGrassGFX), 4
call Request2bpp
ld de, CutTreeGFX
ld hl, vTiles1 tile $04
ld hl, vTiles0 tile FIELDMOVE_TREE
lb bc, BANK(CutTreeGFX), 4
call Request2bpp
ret
@@ -173,7 +177,7 @@ Cut_SpawnAnimateTree:
call _InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $84
ld [hl], FIELDMOVE_TREE
ld a, 32
ld [wFrameCounter], a
; Cut_StartWaiting
@@ -226,7 +230,7 @@ Cut_SpawnLeaf:
call _InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $80
ld [hl], FIELDMOVE_GRASS
ld hl, SPRITEANIMSTRUCT_0E
add hl, bc
ld [hl], $4
@@ -313,7 +317,7 @@ FlyFromAnim:
call _InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $84
ld [hl], FIELDMOVE_FLY
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
add hl, bc
ld [hl], SPRITE_ANIM_SEQ_FLY_FROM
@@ -323,7 +327,7 @@ FlyFromAnim:
ld a, [wJumptableIndex]
bit 7, a
jr nz, .exit
ld a, 0 * 4
ld a, 0 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
callfar DoNextFrameForAllSprites
call FlyFunction_FrameTimer
@@ -347,7 +351,7 @@ FlyToAnim:
call _InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $84
ld [hl], FIELDMOVE_FLY
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
add hl, bc
ld [hl], SPRITE_ANIM_SEQ_FLY_TO
@@ -360,7 +364,7 @@ FlyToAnim:
ld a, [wJumptableIndex]
bit 7, a
jr nz, .exit
ld a, 0 * 4
ld a, 0 * SPRITEOAMSTRUCT_LENGTH
ld [wCurrSpriteOAMAddr], a
callfar DoNextFrameForAllSprites
call FlyFunction_FrameTimer
@@ -394,7 +398,7 @@ endr
FlyFunction_InitGFX:
callfar ClearSpriteAnims
ld de, CutGrassGFX
ld hl, vTiles1 tile $00
ld hl, vTiles0 tile FIELDMOVE_GRASS
lb bc, BANK(CutGrassGFX), 4
call Request2bpp
ld a, [wCurPartyMon]
@@ -404,7 +408,7 @@ FlyFunction_InitGFX:
add hl, de
ld a, [hl]
ld [wd265], a
ld e, $84
ld e, FIELDMOVE_FLY
farcall FlyFunction_GetMonIcon
xor a
ld [wJumptableIndex], a
@@ -446,5 +450,5 @@ FlyFunction_FrameTimer:
call _InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $80
ld [hl], FIELDMOVE_GRASS
ret