start using relevant constants in wram.asm

This commit is contained in:
yenatch
2013-07-02 14:10:49 -04:00
parent 425b727784
commit dca6fd37cd
5 changed files with 105 additions and 134 deletions

View File

@@ -184,22 +184,6 @@ ICON_SUDOWOODO EQU $25
ICON_BIGMON EQU $26
; days of the week
SUNDAY EQU 0
MONDAY EQU 1
TUESDAY EQU 2
WEDNESDAY EQU 3
THURSDAY EQU 4
FRIDAY EQU 5
SATURDAY EQU 6
; time of day
MORN EQU 0
DAY EQU 1
NITE EQU 2
DARKNESS EQU 3
; evolution types
EVOLVE_LEVEL EQU 1
EVOLVE_ITEM EQU 2
@@ -220,23 +204,6 @@ ATK_LT_DEF EQU 2
ATK_EQ_DEF EQU 3
; main menu
CONTINUE EQU 0
NEW_GAME EQU 1
OPTION EQU 2
MYSTERY_GIFT EQU 3
MOBILE EQU 4
MOBILE_STUDIUM EQU 5
; kris's pc menu items
WITHDRAW_ITEM EQU 0
DEPOSIT_ITEM EQU 1
TOSS_ITEM EQU 2
MAIL_BOX EQU 3
DECORATION EQU 4
TURN_OFF EQU 5
LOG_OFF EQU 6
; name length
PLAYER_NAME_LENGTH EQU 8
PKMN_NAME_LENGTH EQU 11
@@ -258,20 +225,10 @@ SET_FLAG EQU 1
CHECK_FLAG EQU 2
; player states
PLAYER_NORMAL EQU 0
PLAYER_BIKE EQU 1
PLAYER_SLIP EQU 2
PLAYER_SURF EQU 4
PLAYER_SURF_PIKA EQU 8
; joypad
BUTTONS EQU %00010000
D_PAD EQU %00100000
AUTO_INPUT EQU $ff
NO_INPUT EQU %00000000
BUTTON_A EQU %00000001
BUTTON_B EQU %00000010
@@ -284,12 +241,6 @@ D_DOWN EQU %10000000
; movement
STANDING EQU -1
DOWN EQU 0
UP EQU 1
LEFT EQU 2
RIGHT EQU 3
STEP_SLOW EQU 0
STEP_WALK EQU 1
STEP_BIKE EQU 2
@@ -299,19 +250,4 @@ STEP_TURN EQU 5
STEP_BACK_LEDGE EQU 6
STEP_WALK_IN_PLACE EQU 7
; facing
FACE_CURRENT EQU 0
FACE_DOWN EQU 8
FACE_UP EQU 4
FACE_LEFT EQU 2
FACE_RIGHT EQU 1
; Provisional wram bank 5 labels:
; 8 4-color palettes
Unkn1Pals EQU $d000
Unkn2Pals EQU $d040
BGPals EQU $d080
OBPals EQU $d0c0