Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -1,4 +1,4 @@
object_const_def ; object_event constants
object_const_def
const BLACKTHORNGYM1F_CLAIR
const BLACKTHORNGYM1F_COOLTRAINER_M1
const BLACKTHORNGYM1F_COOLTRAINER_M2
@@ -6,9 +6,9 @@
const BLACKTHORNGYM1F_GYM_GUIDE
BlackthornGym1F_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 1 ; callbacks
def_callbacks
callback MAPCALLBACK_TILES, .Boulders
.Boulders:
@@ -387,7 +387,7 @@ BlackthornGymGuideWinText:
BlackthornGym1F_MapEvents:
db 0, 0 ; filler
db 7 ; warp events
def_warp_events
warp_event 4, 17, BLACKTHORN_CITY, 1
warp_event 5, 17, BLACKTHORN_CITY, 1
warp_event 1, 7, BLACKTHORN_GYM_2F, 1
@@ -396,13 +396,13 @@ BlackthornGym1F_MapEvents:
warp_event 7, 7, BLACKTHORN_GYM_2F, 4
warp_event 7, 6, BLACKTHORN_GYM_2F, 5
db 0 ; coord events
def_coord_events
db 2 ; bg events
def_bg_events
bg_event 3, 15, BGEVENT_READ, BlackthornGymStatue
bg_event 6, 15, BGEVENT_READ, BlackthornGymStatue
db 5 ; object events
def_object_events
object_event 5, 3, SPRITE_CLAIR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, BlackthornGymClairScript, -1
object_event 6, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermMike, -1
object_event 1, 14, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermPaul, -1