Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -1,4 +1,4 @@
object_const_def ; object_event constants
object_const_def
const CELADONDEPTSTORE5F_CLERK1
const CELADONDEPTSTORE5F_CLERK2
const CELADONDEPTSTORE5F_GENTLEMAN
@@ -6,9 +6,9 @@
const CELADONDEPTSTORE5F_TEACHER
CeladonDeptStore5F_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 0 ; callbacks
def_callbacks
CeladonDeptStore5FClerk1Script:
faceplayer
@@ -72,18 +72,18 @@ CeladonDeptStore5FDirectoryText:
CeladonDeptStore5F_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
def_warp_events
warp_event 12, 0, CELADON_DEPT_STORE_4F, 1
warp_event 15, 0, CELADON_DEPT_STORE_6F, 1
warp_event 2, 0, CELADON_DEPT_STORE_ELEVATOR, 1
db 0 ; coord events
def_coord_events
db 2 ; bg events
def_bg_events
bg_event 14, 0, BGEVENT_READ, CeladonDeptStore5FDirectory
bg_event 3, 0, BGEVENT_READ, CeladonDeptStore5FElevatorButton
db 5 ; object events
def_object_events
object_event 7, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FClerk1Script, -1
object_event 8, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FClerk2Script, -1
object_event 13, 5, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FGentlemanScript, -1