Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -1,4 +1,4 @@
object_const_def ; object_event constants
object_const_def
const CELADONGYM_ERIKA
const CELADONGYM_LASS1
const CELADONGYM_LASS2
@@ -7,9 +7,9 @@
const CELADONGYM_TWIN2
CeladonGym_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 0 ; callbacks
def_callbacks
CeladonGymErikaScript:
faceplayer
@@ -268,17 +268,17 @@ TwinsJoAndZoe2AfterBattleText:
CeladonGym_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
def_warp_events
warp_event 4, 17, CELADON_CITY, 8
warp_event 5, 17, CELADON_CITY, 8
db 0 ; coord events
def_coord_events
db 2 ; bg events
def_bg_events
bg_event 3, 15, BGEVENT_READ, CeladonGymStatue
bg_event 6, 15, BGEVENT_READ, CeladonGymStatue
db 6 ; object events
def_object_events
object_event 5, 3, SPRITE_ERIKA, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGymErikaScript, -1
object_event 7, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerLassMichelle, -1
object_event 2, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTanya, -1