Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -1,7 +1,7 @@
CeladonMansion2F_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 0 ; callbacks
def_callbacks
CeladonMansion2FComputer:
jumptext CeladonMansion2FComputerText
@@ -50,17 +50,17 @@ CeladonMansion2FMeetingRoomSignText:
CeladonMansion2F_MapEvents:
db 0, 0 ; filler
db 4 ; warp events
def_warp_events
warp_event 0, 0, CELADON_MANSION_1F, 4
warp_event 1, 0, CELADON_MANSION_3F, 2
warp_event 6, 0, CELADON_MANSION_3F, 3
warp_event 7, 0, CELADON_MANSION_1F, 5
db 0 ; coord events
def_coord_events
db 3 ; bg events
def_bg_events
bg_event 0, 3, BGEVENT_READ, CeladonMansion2FComputer
bg_event 5, 8, BGEVENT_UP, CeladonMansion2FMeetingRoomSign
bg_event 2, 3, BGEVENT_READ, CeladonMansion2FBookshelf
db 0 ; object events
def_object_events