Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -5,7 +5,7 @@ GOLDENRODGAMECORNER_ABRA_COINS EQU 100
GOLDENRODGAMECORNER_CUBONE_COINS EQU 800
GOLDENRODGAMECORNER_WOBBUFFET_COINS EQU 1500
object_const_def ; object_event constants
object_const_def
const GOLDENRODGAMECORNER_CLERK
const GOLDENRODGAMECORNER_RECEPTIONIST1
const GOLDENRODGAMECORNER_RECEPTIONIST2
@@ -20,9 +20,9 @@ GOLDENRODGAMECORNER_WOBBUFFET_COINS EQU 1500
const GOLDENRODGAMECORNER_MOVETUTOR
GoldenrodGameCorner_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 1 ; callbacks
def_callbacks
callback MAPCALLBACK_OBJECTS, .MoveTutor
.MoveTutor:
@@ -479,13 +479,13 @@ GoldenrodGameCornerLeftTheirDrinkText:
GoldenrodGameCorner_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
def_warp_events
warp_event 2, 13, GOLDENROD_CITY, 10
warp_event 3, 13, GOLDENROD_CITY, 10
db 0 ; coord events
def_coord_events
db 31 ; bg events
def_bg_events
bg_event 6, 6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 7, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
@@ -518,7 +518,7 @@ GoldenrodGameCorner_MapEvents:
bg_event 18, 11, BGEVENT_RIGHT, GoldenrodGameCornerCardFlipMachineScript
bg_event 12, 1, BGEVENT_LEFT, GoldenrodGameCornerLeftTheirDrinkScript
db 12 ; object events
def_object_events
object_event 3, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCoinVendorScript, -1
object_event 16, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerTMVendorScript, -1
object_event 18, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPrizeMonVendorScript, -1