Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -1,4 +1,4 @@
object_const_def ; object_event constants
object_const_def
const ILEXFOREST_FARFETCHD
const ILEXFOREST_YOUNGSTER1
const ILEXFOREST_BLACK_BELT
@@ -12,9 +12,9 @@
const ILEXFOREST_POKE_BALL4
IlexForest_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 1 ; callbacks
def_callbacks
callback MAPCALLBACK_OBJECTS, .FarfetchdCallback
.FarfetchdCallback:
@@ -938,21 +938,21 @@ BugCatcherWayneAfterBattleText:
IlexForest_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
def_warp_events
warp_event 1, 5, ROUTE_34_ILEX_FOREST_GATE, 3
warp_event 3, 42, ILEX_FOREST_AZALEA_GATE, 1
warp_event 3, 43, ILEX_FOREST_AZALEA_GATE, 2
db 0 ; coord events
def_coord_events
db 5 ; bg events
def_bg_events
bg_event 3, 17, BGEVENT_READ, IlexForestSignpost
bg_event 11, 7, BGEVENT_ITEM, IlexForestHiddenEther
bg_event 22, 14, BGEVENT_ITEM, IlexForestHiddenSuperPotion
bg_event 1, 17, BGEVENT_ITEM, IlexForestHiddenFullHeal
bg_event 8, 22, BGEVENT_UP, IlexForestShrineScript
db 11 ; object events
def_object_events
object_event 14, 31, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, IlexForestFarfetchdScript, EVENT_ILEX_FOREST_FARFETCHD
object_event 7, 28, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalApprenticeScript, EVENT_ILEX_FOREST_APPRENTICE
object_event 5, 28, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalMasterScript, EVENT_ILEX_FOREST_CHARCOAL_MASTER