Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -1,4 +1,4 @@
object_const_def ; object_event constants
object_const_def
const OLIVINELIGHTHOUSE5F_SAILOR
const OLIVINELIGHTHOUSE5F_YOUNGSTER
const OLIVINELIGHTHOUSE5F_POKE_BALL1
@@ -6,9 +6,9 @@
const OLIVINELIGHTHOUSE5F_POKE_BALL3
OlivineLighthouse5F_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 0 ; callbacks
def_callbacks
TrainerBirdKeeperDenis:
trainer BIRD_KEEPER, DENIS, EVENT_BEAT_BIRD_KEEPER_DENIS, BirdKeeperDenisSeenText, BirdKeeperDenisBeatenText, 0, .Script
@@ -91,7 +91,7 @@ BirdKeeperDenisAfterBattleText:
OlivineLighthouse5F_MapEvents:
db 0, 0 ; filler
db 7 ; warp events
def_warp_events
warp_event 9, 15, OLIVINE_LIGHTHOUSE_6F, 1
warp_event 3, 5, OLIVINE_LIGHTHOUSE_4F, 2
warp_event 9, 7, OLIVINE_LIGHTHOUSE_4F, 3
@@ -100,12 +100,12 @@ OlivineLighthouse5F_MapEvents:
warp_event 16, 5, OLIVINE_LIGHTHOUSE_6F, 2
warp_event 17, 5, OLIVINE_LIGHTHOUSE_6F, 3
db 0 ; coord events
def_coord_events
db 1 ; bg events
def_bg_events
bg_event 3, 13, BGEVENT_ITEM, OlivineLighthouse5FHiddenHyperPotion
db 5 ; object events
def_object_events
object_event 8, 11, SPRITE_SAILOR, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSailorErnest, -1
object_event 8, 3, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerBirdKeeperDenis, -1
object_event 15, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse5FRareCandy, EVENT_OLIVINE_LIGHTHOUSE_5F_RARE_CANDY