Use def_* macros for automatic map event counts

Resolves #742
This commit is contained in:
Rangi
2020-07-24 09:49:26 -04:00
parent 89c47f2170
commit dcb24bc724
392 changed files with 2750 additions and 2695 deletions

View File

@@ -1,4 +1,4 @@
object_const_def ; object_event constants
object_const_def
const ROUTE11_YOUNGSTER1
const ROUTE11_YOUNGSTER2
const ROUTE11_YOUNGSTER3
@@ -6,9 +6,9 @@
const ROUTE11_FRUIT_TREE
Route11_MapScripts:
db 0 ; scene scripts
def_scene_scripts
db 0 ; callbacks
def_callbacks
TrainerYoungsterOwen:
trainer YOUNGSTER, OWEN, EVENT_BEAT_YOUNGSTER_OWEN, YoungsterOwenSeenText, YoungsterOwenBeatenText, 0, .Script
@@ -146,15 +146,15 @@ Route11SignText:
Route11_MapEvents:
db 0, 0 ; filler
db 0 ; warp events
def_warp_events
db 0 ; coord events
def_coord_events
db 2 ; bg events
def_bg_events
bg_event 3, 7, BGEVENT_READ, Route11Sign
bg_event 32, 5, BGEVENT_ITEM, Route11HiddenRevive
db 5 ; object events
def_object_events
object_event 22, 14, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterOwen, -1
object_event 20, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterJason, -1
object_event 28, 7, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerPsychicHerman, -1