@@ -1,12 +1,12 @@
|
||||
object_const_def ; object_event constants
|
||||
object_const_def
|
||||
const WILLSROOM_WILL
|
||||
|
||||
WillsRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
def_scene_scripts
|
||||
scene_script .LockDoor ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
|
||||
db 1 ; callbacks
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .WillsRoomDoors
|
||||
|
||||
.LockDoor:
|
||||
@@ -129,14 +129,14 @@ WillScript_WillDefeatText:
|
||||
WillsRoom_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
db 3 ; warp events
|
||||
def_warp_events
|
||||
warp_event 5, 17, INDIGO_PLATEAU_POKECENTER_1F, 4
|
||||
warp_event 4, 2, KOGAS_ROOM, 1
|
||||
warp_event 5, 2, KOGAS_ROOM, 2
|
||||
|
||||
db 0 ; coord events
|
||||
def_coord_events
|
||||
|
||||
db 0 ; bg events
|
||||
def_bg_events
|
||||
|
||||
db 1 ; object events
|
||||
def_object_events
|
||||
object_event 5, 7, SPRITE_WILL, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, WillScript_Battle, -1
|
||||
|
Reference in New Issue
Block a user