Move some more constants out of misc_constants.asm
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@@ -183,3 +183,14 @@ INVISIBLE EQU 0
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FIXED_FACING EQU 2
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SLIDING EQU 3
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EMOTE_OBJECT EQU 7
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; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
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const_def
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const STEP_SLOW ; 0
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const STEP_WALK ; 1
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const STEP_BIKE ; 2
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const STEP_LEDGE ; 3
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const STEP_ICE ; 4
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const STEP_TURN ; 5
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const STEP_BACK_LEDGE ; 6
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const STEP_WALK_IN_PLACE ; 7
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