hiddenitem, like itemball and object_event, puts the item first and the event last
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@@ -211,7 +211,7 @@ WhiteApricornTree:
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fruittree FRUITTREE_AZALEA_TOWN
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AzaleaTownHiddenFullHeal:
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hiddenitem EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
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hiddenitem FULL_HEAL, EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL
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AzaleaTownRivalBattleApproachMovement1:
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step LEFT
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