Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -2,30 +2,30 @@ TalkToTrainerScript::
faceplayer
trainerflagaction CHECK_FLAG
iftrue AlreadyBeatenTrainerScript
loadmemtrainer
loadtemptrainer
encountermusic
jump StartBattleWithMapTrainerScript
SeenByTrainerScript::
loadmemtrainer
loadtemptrainer
encountermusic
showemote EMOTE_SHOCK, LAST_TALKED, 30
callasm TrainerWalkToPlayer
applymovement2 wMovementBuffer
applymovementlasttalked wMovementBuffer
writeobjectxy LAST_TALKED
faceobject PLAYER, LAST_TALKED
jump StartBattleWithMapTrainerScript
StartBattleWithMapTrainerScript:
opentext
trainertext $0
trainertext TRAINERTEXT_SEEN
waitbutton
closetext
loadmemtrainer
loadtemptrainer
startbattle
reloadmapafterbattle
trainerflagaction SET_FLAG
loadvar wRunningTrainerBattleScript, -1
loadmem wRunningTrainerBattleScript, -1
AlreadyBeatenTrainerScript:
scripttalkafter