Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -1,16 +1,16 @@
BeverlyPhoneCalleeScript:
trainertotext POKEFANF, BEVERLY1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, POKEFANF, BEVERLY1
farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_BEVERLY_HAS_NUGGET
iftrue .HasNugget
farjump UnknownScript_0xa0900
.HasNugget:
landmarktotext NATIONAL_PARK, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, NATIONAL_PARK
farjump UnknownScript_0xa0aa5
BeverlyPhoneCallerScript:
trainertotext POKEFANF, BEVERLY1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, POKEFANF, BEVERLY1
farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_BEVERLY_HAS_NUGGET
iftrue .HasNugget
@@ -22,5 +22,5 @@ BeverlyPhoneCallerScript:
.FoundNugget:
setflag ENGINE_BEVERLY_HAS_NUGGET
landmarktotext NATIONAL_PARK, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, NATIONAL_PARK
farjump PhoneScript_FoundItem_Female