Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -1,11 +1,11 @@
BrentPhoneCalleeScript:
trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
checkflag ENGINE_BRENT
iftrue .WantsBattle
farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_BRENT_MONDAY_MORNING
iftrue .NotMonday
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifnotequal MONDAY, .NotMonday
checktime MORN
iftrue BrentMondayMorning
@@ -14,11 +14,11 @@ BrentPhoneCalleeScript:
farjump UnknownScript_0xa0998
.WantsBattle:
landmarktotext ROUTE_43, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_43
farjump UnknownScript_0xa0a87
BrentPhoneCallerScript:
trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
farscall PhoneScript_GreetPhone_Male
farscall PhoneScript_Random2
ifequal 0, BrentBillTrivia
@@ -36,7 +36,7 @@ BrentMondayMorning:
setflag ENGINE_BRENT_MONDAY_MORNING
BrentWantsBattle:
landmarktotext ROUTE_43, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_43
setflag ENGINE_BRENT
farjump PhoneScript_WantsToBattle_Male