Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -1,11 +1,11 @@
ChadPhoneCalleeScript:
trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, SCHOOLBOY, CHAD1
checkflag ENGINE_CHAD
iftrue .WantsBattle
farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_CHAD_FRIDAY_MORNING
iftrue .NotFriday
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifnotequal FRIDAY, .NotFriday
checktime MORN
iftrue ChadFridayMorning
@@ -14,11 +14,11 @@ ChadPhoneCalleeScript:
farjump UnknownScript_0xa0980
.WantsBattle:
landmarktotext ROUTE_38, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_38
farjump UnknownScript_0xa0a7d
ChadPhoneCallerScript:
trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, SCHOOLBOY, CHAD1
farscall PhoneScript_GreetPhone_Male
farscall PhoneScript_Random2
ifequal 0, ChadOakGossip
@@ -38,7 +38,7 @@ ChadFridayMorning:
setflag ENGINE_CHAD_FRIDAY_MORNING
ChadWantsBattle:
landmarktotext ROUTE_38, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_38
setflag ENGINE_CHAD
farjump PhoneScript_WantsToBattle_Male