Rename more script commands for consistency and predictability
Fixes #540
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@@ -1,11 +1,11 @@
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HueyPhoneCalleeScript:
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trainertotext SAILOR, HUEY1, MEM_BUFFER_0
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gettrainername STRING_BUFFER_3, SAILOR, HUEY1
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checkflag ENGINE_HUEY
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iftrue .WantsBattle
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farscall PhoneScript_AnswerPhone_Male
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checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
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iftrue .NotWednesday
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checkcode VAR_WEEKDAY
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readvar VAR_WEEKDAY
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ifnotequal WEDNESDAY, .NotWednesday
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checktime NITE
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iftrue HueyWednesdayNight
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@@ -15,11 +15,11 @@ HueyPhoneCalleeScript:
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farjump UnknownScript_0xa0908
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.WantsBattle:
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landmarktotext LIGHTHOUSE, MEM_BUFFER_2
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getlandmarkname STRING_BUFFER_5, LIGHTHOUSE
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farjump HueyWantsBattleScript
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HueyPhoneCallerScript:
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trainertotext SAILOR, HUEY1, MEM_BUFFER_0
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gettrainername STRING_BUFFER_3, SAILOR, HUEY1
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farscall PhoneScript_GreetPhone_Male
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checkflag ENGINE_HUEY
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iftrue .Flavor
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@@ -36,6 +36,6 @@ HueyWednesdayNight:
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setflag ENGINE_HUEY_WEDNESDAY_NIGHT
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HueyWantsBattle:
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landmarktotext LIGHTHOUSE, MEM_BUFFER_2
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getlandmarkname STRING_BUFFER_5, LIGHTHOUSE
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setflag ENGINE_HUEY
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farjump PhoneScript_WantsToBattle_Male
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