Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -1,11 +1,11 @@
ParryPhoneCalleeScript:
trainertotext HIKER, PARRY1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, HIKER, PARRY1
checkflag ENGINE_PARRY
iftrue .WantsBattle
farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
iftrue .WantsRematch
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifnotequal FRIDAY, .WantsRematch
checktime DAY
iftrue ParryFridayDay
@@ -14,11 +14,11 @@ ParryPhoneCalleeScript:
farjump ParryBattleWithMe
.WantsBattle:
landmarktotext ROUTE_45, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_45
farjump ParryHaventYouGottenTo
ParryPhoneCallerScript:
trainertotext HIKER, PARRY1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, HIKER, PARRY1
farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_PARRY
iftrue .GenericCall
@@ -35,6 +35,6 @@ ParryFridayDay:
setflag ENGINE_PARRY_FRIDAY_AFTERNOON
ParryWantsBattle:
landmarktotext ROUTE_45, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_45
setflag ENGINE_PARRY
farjump PhoneScript_WantsToBattle_Male