Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -1,11 +1,11 @@
VancePhoneCalleeScript:
trainertotext BIRD_KEEPER, VANCE1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
checkflag ENGINE_VANCE
iftrue .WantsBattle
farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
iftrue .NotWednesday
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifnotequal WEDNESDAY, .NotWednesday
checktime NITE
iftrue VanceWednesdayNight
@@ -14,11 +14,11 @@ VancePhoneCalleeScript:
farjump VanceLookingForward
.WantsBattle:
landmarktotext ROUTE_44, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_44
farjump VanceHurryHurry
VancePhoneCallerScript:
trainertotext BIRD_KEEPER, VANCE1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_VANCE
iftrue .WantsBattle
@@ -35,6 +35,6 @@ VanceWednesdayNight:
setflag ENGINE_VANCE_WEDNESDAY_NIGHT
VanceWantsRematch:
landmarktotext ROUTE_44, MEM_BUFFER_2
getlandmarkname STRING_BUFFER_5, ROUTE_44
setflag ENGINE_VANCE
farjump PhoneScript_WantsToBattle_Male