Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -58,7 +58,7 @@ CeladonGameCornerFisherScript:
iffalse .NoCoinCase
checkcoins MAX_COINS - 1
ifequal HAVE_MORE, .FullCoinCase
stringtotext .coinname, MEM_BUFFER_1
getstring STRING_BUFFER_4, .coinname
scall .GiveCoins
givecoins 18
setevent EVENT_GOT_COINS_FROM_GAMBLER_AT_CELADON
@@ -112,14 +112,14 @@ CeladonGameCornerLuckySlotMachineScript:
random 6
ifequal 0, CeladonGameCornerSlotMachineScript
refreshscreen
writebyte FALSE
setval FALSE
special SlotMachine
closetext
end
CeladonGameCornerSlotMachineScript:
refreshscreen
writebyte TRUE
setval TRUE
special SlotMachine
closetext
end