Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -59,7 +59,7 @@ GoldenrodGymWhitneyScript:
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_PLAINBADGE
checkcode VAR_BADGES
readvar VAR_BADGES
scall GoldenrodGymActivateRockets
.GotPlainBadge:
writetext WhitneyPlainBadgeText
@@ -169,7 +169,7 @@ GoldenrodGymStatue:
iftrue .Beaten
jumpstd gymstatue1
.Beaten:
trainertotext WHITNEY, WHITNEY1, MEM_BUFFER_1
gettrainername STRING_BUFFER_4, WHITNEY, WHITNEY1
jumpstd gymstatue2
BridgetWalksUpMovement: