Rename more script commands for consistency and predictability
Fixes #540
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@@ -59,7 +59,7 @@ GoldenrodGymWhitneyScript:
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playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_PLAINBADGE
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checkcode VAR_BADGES
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readvar VAR_BADGES
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scall GoldenrodGymActivateRockets
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.GotPlainBadge:
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writetext WhitneyPlainBadgeText
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@@ -169,7 +169,7 @@ GoldenrodGymStatue:
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iftrue .Beaten
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jumpstd gymstatue1
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.Beaten:
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trainertotext WHITNEY, WHITNEY1, MEM_BUFFER_1
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gettrainername STRING_BUFFER_4, WHITNEY, WHITNEY1
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jumpstd gymstatue2
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BridgetWalksUpMovement:
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