Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -33,7 +33,7 @@ Route32_MapScripts:
end
.Frieda:
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifequal FRIDAY, .FriedaAppears
disappear ROUTE32_FRIEDA
return
@@ -167,7 +167,7 @@ TrainerFisherRalph1:
trainer FISHER, RALPH1, EVENT_BEAT_FISHER_RALPH, FisherRalph1SeenText, FisherRalph1BeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_FISHER_RALPH
loadvar VAR_CALLERID, PHONE_FISHER_RALPH
endifjustbattled
opentext
checkflag ENGINE_RALPH
@@ -190,14 +190,14 @@ TrainerFisherRalph1:
askforphonenumber PHONE_FISHER_RALPH
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext FISHER, RALPH1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, FISHER, RALPH1
scall .RegisteredNumber
jump .NumberAccepted
.Rematch:
scall .RematchStd
winlosstext FisherRalph1BeatenText, 0
copybytetovar wRalphFightCount
readmem wRalphFightCount
ifequal 4, .Fight4
ifequal 3, .Fight3
ifequal 2, .Fight2
@@ -219,7 +219,7 @@ TrainerFisherRalph1:
loadtrainer FISHER, RALPH1
startbattle
reloadmapafterbattle
loadvar wRalphFightCount, 1
loadmem wRalphFightCount, 1
clearflag ENGINE_RALPH
end
@@ -227,7 +227,7 @@ TrainerFisherRalph1:
loadtrainer FISHER, RALPH2
startbattle
reloadmapafterbattle
loadvar wRalphFightCount, 2
loadmem wRalphFightCount, 2
clearflag ENGINE_RALPH
end
@@ -235,7 +235,7 @@ TrainerFisherRalph1:
loadtrainer FISHER, RALPH3
startbattle
reloadmapafterbattle
loadvar wRalphFightCount, 3
loadmem wRalphFightCount, 3
clearflag ENGINE_RALPH
end
@@ -243,7 +243,7 @@ TrainerFisherRalph1:
loadtrainer FISHER, RALPH4
startbattle
reloadmapafterbattle
loadvar wRalphFightCount, 4
loadmem wRalphFightCount, 4
clearflag ENGINE_RALPH
end
@@ -303,7 +303,7 @@ TrainerPicnickerLiz1:
trainer PICNICKER, LIZ1, EVENT_BEAT_PICNICKER_LIZ, PicnickerLiz1SeenText, PicnickerLiz1BeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_PICNICKER_LIZ
loadvar VAR_CALLERID, PHONE_PICNICKER_LIZ
endifjustbattled
opentext
checkflag ENGINE_LIZ
@@ -324,14 +324,14 @@ TrainerPicnickerLiz1:
askforphonenumber PHONE_PICNICKER_LIZ
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext PICNICKER, LIZ1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, PICNICKER, LIZ1
scall .RegisteredNumber
jump .NumberAccepted
.Rematch:
scall .RematchStd
winlosstext PicnickerLiz1BeatenText, 0
copybytetovar wLizFightCount
readmem wLizFightCount
ifequal 4, .Fight4
ifequal 3, .Fight3
ifequal 2, .Fight2
@@ -353,7 +353,7 @@ TrainerPicnickerLiz1:
loadtrainer PICNICKER, LIZ1
startbattle
reloadmapafterbattle
loadvar wLizFightCount, 1
loadmem wLizFightCount, 1
clearflag ENGINE_LIZ
end
@@ -361,7 +361,7 @@ TrainerPicnickerLiz1:
loadtrainer PICNICKER, LIZ2
startbattle
reloadmapafterbattle
loadvar wLizFightCount, 2
loadmem wLizFightCount, 2
clearflag ENGINE_LIZ
end
@@ -369,7 +369,7 @@ TrainerPicnickerLiz1:
loadtrainer PICNICKER, LIZ3
startbattle
reloadmapafterbattle
loadvar wLizFightCount, 3
loadmem wLizFightCount, 3
clearflag ENGINE_LIZ
end
@@ -377,7 +377,7 @@ TrainerPicnickerLiz1:
loadtrainer PICNICKER, LIZ4
startbattle
reloadmapafterbattle
loadvar wLizFightCount, 4
loadmem wLizFightCount, 4
clearflag ENGINE_LIZ
end
@@ -454,7 +454,7 @@ FriedaScript:
opentext
checkevent EVENT_GOT_POISON_BARB_FROM_FRIEDA
iftrue .Friday
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifnotequal FRIDAY, .NotFriday
checkevent EVENT_MET_FRIEDA_OF_FRIDAY
iftrue .MetFrieda