Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -15,7 +15,7 @@ TrainerHikerAnthony:
trainer HIKER, ANTHONY2, EVENT_BEAT_HIKER_ANTHONY, HikerAnthony2SeenText, HikerAnthony2BeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_HIKER_ANTHONY
loadvar VAR_CALLERID, PHONE_HIKER_ANTHONY
endifjustbattled
opentext
checkflag ENGINE_ANTHONY
@@ -38,14 +38,14 @@ TrainerHikerAnthony:
askforphonenumber PHONE_HIKER_ANTHONY
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext HIKER, ANTHONY2, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, HIKER, ANTHONY2
scall .RegisteredNumber
jump .NumberAccepted
.Rematch:
scall .RematchStd
winlosstext HikerAnthony2BeatenText, 0
copybytetovar wAnthonyFightCount
readmem wAnthonyFightCount
ifequal 4, .Fight4
ifequal 3, .Fight3
ifequal 2, .Fight2
@@ -67,7 +67,7 @@ TrainerHikerAnthony:
loadtrainer HIKER, ANTHONY2
startbattle
reloadmapafterbattle
loadvar wAnthonyFightCount, 1
loadmem wAnthonyFightCount, 1
clearflag ENGINE_ANTHONY
end
@@ -75,7 +75,7 @@ TrainerHikerAnthony:
loadtrainer HIKER, ANTHONY1
startbattle
reloadmapafterbattle
loadvar wAnthonyFightCount, 2
loadmem wAnthonyFightCount, 2
clearflag ENGINE_ANTHONY
end
@@ -83,7 +83,7 @@ TrainerHikerAnthony:
loadtrainer HIKER, ANTHONY3
startbattle
reloadmapafterbattle
loadvar wAnthonyFightCount, 3
loadmem wAnthonyFightCount, 3
clearflag ENGINE_ANTHONY
end
@@ -91,7 +91,7 @@ TrainerHikerAnthony:
loadtrainer HIKER, ANTHONY4
startbattle
reloadmapafterbattle
loadvar wAnthonyFightCount, 4
loadmem wAnthonyFightCount, 4
clearflag ENGINE_ANTHONY
end