Rename more script commands for consistency and predictability
Fixes #540
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@@ -27,7 +27,7 @@ TrainerPokefanmDerek:
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trainer POKEFANM, DEREK1, EVENT_BEAT_POKEFANM_DEREK, PokefanmDerekSeenText, PokefanmDerekBeatenText, 0, .Script
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.Script:
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writecode VAR_CALLERID, PHONE_POKEFANM_DEREK
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loadvar VAR_CALLERID, PHONE_POKEFANM_DEREK
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endifjustbattled
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opentext
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checkflag ENGINE_DEREK_HAS_NUGGET
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@@ -50,7 +50,7 @@ TrainerPokefanmDerek:
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askforphonenumber PHONE_POKEFANM_DEREK
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ifequal PHONE_CONTACTS_FULL, .PhoneFull
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ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
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trainertotext POKEFANM, DEREK1, MEM_BUFFER_0
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gettrainername STRING_BUFFER_3, POKEFANM, DEREK1
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scall .RegisteredNumber
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jump .NumberAccepted
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