Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -27,7 +27,7 @@ TrainerPokefanmDerek:
trainer POKEFANM, DEREK1, EVENT_BEAT_POKEFANM_DEREK, PokefanmDerekSeenText, PokefanmDerekBeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_POKEFANM_DEREK
loadvar VAR_CALLERID, PHONE_POKEFANM_DEREK
endifjustbattled
opentext
checkflag ENGINE_DEREK_HAS_NUGGET
@@ -50,7 +50,7 @@ TrainerPokefanmDerek:
askforphonenumber PHONE_POKEFANM_DEREK
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext POKEFANM, DEREK1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, POKEFANM, DEREK1
scall .RegisteredNumber
jump .NumberAccepted