Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -38,7 +38,7 @@ TrainerFisherTully:
trainer FISHER, TULLY1, EVENT_BEAT_FISHER_TULLY, FisherTullySeenText, FisherTullyBeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_FISHER_TULLY
loadvar VAR_CALLERID, PHONE_FISHER_TULLY
endifjustbattled
opentext
checkflag ENGINE_TULLY
@@ -61,14 +61,14 @@ TrainerFisherTully:
askforphonenumber PHONE_FISHER_TULLY
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext FISHER, TULLY1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, FISHER, TULLY1
scall .RegisteredNumber
jump .NumberAccepted
.WantsBattle:
scall .Rematch
winlosstext FisherTullyBeatenText, 0
copybytetovar wTullyFightCount
readmem wTullyFightCount
ifequal 3, .Fight3
ifequal 2, .Fight2
ifequal 1, .Fight1
@@ -86,7 +86,7 @@ TrainerFisherTully:
loadtrainer FISHER, TULLY1
startbattle
reloadmapafterbattle
loadvar wTullyFightCount, 1
loadmem wTullyFightCount, 1
clearflag ENGINE_TULLY
end
@@ -94,7 +94,7 @@ TrainerFisherTully:
loadtrainer FISHER, TULLY2
startbattle
reloadmapafterbattle
loadvar wTullyFightCount, 2
loadmem wTullyFightCount, 2
clearflag ENGINE_TULLY
end
@@ -102,7 +102,7 @@ TrainerFisherTully:
loadtrainer FISHER, TULLY3
startbattle
reloadmapafterbattle
loadvar wTullyFightCount, 3
loadmem wTullyFightCount, 3
clearflag ENGINE_TULLY
end