sprite engine; tileset constants

This commit is contained in:
PikalaxALT
2015-11-13 00:49:27 -05:00
parent 40802da3cf
commit e0b4fc781a
19 changed files with 4805 additions and 4742 deletions

View File

@@ -318,7 +318,7 @@ Function8bec: ; 8bec
lb bc, 6, 4
ld a, [EnemySafeguardCount]
and $3
call Function9663
call FillBoxCGB
call LoadDETile
ret
; 8c1d
@@ -394,7 +394,7 @@ endr
.asm_8c82
lb bc, 2, 8
ld a, e
call Function9663
call FillBoxCGB
ret
; 8c8a
@@ -618,7 +618,7 @@ Function9643: ; 9643
ret
; 9663
Function9663: ; 9663
FillBoxCGB: ; 9663
.row
push bc
push hl
@@ -752,7 +752,7 @@ Function96f3: ; 96f3
.asm_9712
lb bc, 2, 8
ld a, e
call Function9663
call FillBoxCGB
ret
; 971a