sprite engine; tileset constants
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@@ -65,12 +65,8 @@ InitPokedex: ; 40063
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call ClearTileMap
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call Function414b7
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ld hl, wc6d0
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IF DEF(CRYSTAL11)
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ld bc, $0116
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ELSE
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ld bc, $0115
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ENDC
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ld hl, wPokedexDataStart
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ld bc, wPokedexDataEnd - wPokedexDataStart
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xor a
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call ByteFill
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