Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff

This commit is contained in:
Remy Oukaour
2017-12-25 13:40:10 -05:00
parent da2b01a36c
commit e34e68095d
71 changed files with 435 additions and 398 deletions

View File

@@ -719,7 +719,7 @@ EggHatch_AnimationSequence: ; 1728f (5:728f)
call PlayMusic
call EnableLCD
hlcoord 7, 4
ld b, VBGMap0 / $100
ld b, HIGH(VBGMap0)
ld c, $31 ; Egg tiles start here
ld a, EGG
call Hatch_UpdateFrontpicBGMapCenter
@@ -768,7 +768,7 @@ EggHatch_AnimationSequence: ; 1728f (5:728f)
call ClearSprites
call Hatch_InitShellFragments
hlcoord 6, 3
ld b, VBGMap0 / $100
ld b, HIGH(VBGMap0)
ld c, $00 ; Hatchling tiles start here
ld a, [wJumptableIndex]
call Hatch_UpdateFrontpicBGMapCenter