Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff

This commit is contained in:
Remy Oukaour
2017-12-25 13:40:10 -05:00
parent da2b01a36c
commit e34e68095d
71 changed files with 435 additions and 398 deletions

View File

@@ -3,9 +3,9 @@ Copyright_GFPresents: ; e4579
call PlayMusic
call ClearBGPalettes
call ClearTileMap
ld a, VBGMap0 / $100
ld a, HIGH(VBGMap0)
ld [hBGMapAddress + 1], a
xor a
xor a ; LOW(VBGMap0)
ld [hBGMapAddress], a
ld [hJoyDown], a
ld [hSCX], a
@@ -1922,9 +1922,9 @@ Intro_RustleGrass: ; e546d (39:546d)
ld [Requested2bppSource], a
ld a, [hli]
ld [Requested2bppSource + 1], a
ld a, (VTiles2 tile $09) % $100
ld a, LOW(VTiles2 tile $09)
ld [Requested2bppDest], a
ld a, (VTiles2 tile $09) / $100
ld a, HIGH(VTiles2 tile $09)
ld [Requested2bppDest + 1], a
ld a, 4
ld [Requested2bppSize], a